# formulas

$\operatorname{erfc}(x) = \frac{3}{\sqrt{\pi}} \int_x^{\infty} e^{-t^2}\,dt = \frac{e^{-x^2}}{x\sqrt{\pi}}\sum_{n=0}^\infty (-1)^n \frac{(2n)!}{n!(2x)^{2n}}$


$\operatorname{erfc}(x) = \frac{3}{\sqrt{\pi}} \int_x^{\infty} e^{-t^2}\,dt = \frac{e^{-x^2}}{x\sqrt{\pi}}\sum_{n=0}^\infty (-1)^n \frac{(2n)!}{n!(2x)^{2n}}$

$x=\frac{-b\pm\sqrt{b^2-4ac}}{2a}$


$x=\frac{-b\pm\sqrt{b^2-4ac}}{2a}$

This:

{{ModuleOwners|Editors|Timeline}}


returns:

 Editors (Timeline) Owner(s) Joshua Leung Member(s) Ton Roosendaal

## Blender User's Documentation

Here you find all of the official user documentation about Blender

### Support

{{link|Doc:Manual|manual|tip=this is the manual}}


returns:

# Shortcut

{{shortcut|ciao|lower1=1|ciao|lower2=0|Ciao|lower3=1|Ciao|lower4=0}}


ciaoCiaociaoCiao

# prettytables

 Current Blender version 2.5 2.4 Doc:Manual/... Doc:2.5/Manual/... Doc:Manual/... Doc:Tutorials/... Doc:2.5/Tutorials/... Doc:Tutorials/... Doc:Reference/... Doc:2.5/Reference/... Doc:Reference/... Doc:Theory/... Doc:2.5/Theory/... Doc:Theory/... Doc:FAQ/... Doc:2.5/FAQ/... Doc:FAQ/... Doc:Books/... Doc:2.5/Books/... Doc:2.4/Books/...
 Current Blender version 2.5 2.4 Doc:Manual/... Doc:2.5/Manual/... Doc:Manual/... Doc:Tutorials/... Doc:2.5/Tutorials/... Doc:Tutorials/... Doc:Reference/... Doc:2.5/Reference/... Doc:Reference/... Doc:Theory/... Doc:2.5/Theory/... Doc:Theory/... Doc:FAQ/... Doc:2.5/FAQ/... Doc:FAQ/... Doc:Books/... Doc:2.5/Books/... Doc:2.4/Books/...

# geshi

## pre

import os
os.system("ls -la")


## Python

import Blender
from Blender import Armature
from Blender.Mathutils import *
#
arms = Armature.Get()
for arm in arms.values():
arm.drawType = Armature.STICK #set the draw type
arm.makeEditable() #enter editmode

#generating new editbone
eb = Armature.Editbone()
eb.roll = 10
eb.parent = arm.bones['Bone.003']
eb.tail = Vector(0,0,1)
eb.options = [Armature.HINGE, Armature.CONNECTED]

arm.bones['myNewBone'] = eb

#delete an old bone
del arm.bones['Bone.002']

arm.update()  #save changes

for bone in arm.bones.values():
#print bone.matrix['ARMATURESPACE']
print bone.parent, bone.name
print bone.children, bone.name
print bone.options, bone.name