On Your Marks!
Many old & new Blender tools have a bunch of new things implemented since version 2.4. Changes and new candies in Armatures, NLA, new Nodes & other powerful tools give you an amazing spectrum of new options, but watch out, also traps! Here I'll try to cover some more advanced Blender options & features in animations, nodes, composing, etc., and also some basic stuff that is used mostly in my own working process. You will also find example files...MemoBook which I started as my personal Blender short Basic Guide & Reminder. This book isn't written as 'step by step' tutorial, but more like a quick guide to reference places with example files. So, if you are new in this huge Blender World, then I kindly suggest that you check out the MemoBook, and the even bigger & fatter RTFM Blender Manual of course! :)
- Note: Example files are saved with the Blender 2.43 (unless explicitly marked) & some parts are Linux specific. Screenshots are made with a different Blender versions and some with a new icon set (this is just a preparation for the Blender 2.50 GUI redesign).
Blender is not only the first and only fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, realtime interactive 3D, game creation and playback with cross-platform compatibility, but it's also global phenomena in many ways.
It ain't easy to ride Blender at its full development speed... So, dear reader, don't worry if you will find some parts in this book confusing. It is likely that if something doesn't seem the way it should it is because of my latest neuro linguistics interests, a typo, or Blender has had some major update and gotten even better! If you come across any errors, please make the appropriate changes directly. You don't need permission, and it's easy to register... :)
- Python Code, Monty Note:
- Blender is changing, so does me & my NoteBooks! ;)--Igor 9 July 2010