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Data System

BSoD 2006
Introduction to the Blender Database

Modifiers and Deformation

Creating A Double Helix With Modifiers (WIP)

Armatures and Character Animation

BSoD 2006
Introduction to Character Animation
Introduction to Rigging

Flying Bird 1/2: Building the Rig

Mesh Skin Weighting
Flying Bird 2/2: Skinning
Animation Editors
NLA Editor and Stride Path

Advanced Animation

Motion Capture
Using Motion Capture

Extending Blender

BSoD 2006
Introduction to Python Scripting

Python Scripting
SPE Python Editor and WinPDB