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Reference


Introduction


What is Blender?


Introduction None
None
Blender's History None
None
License None
doc/license
Blender's Community None
None
About this Manual None
None
What's changed with Blender 2.5 None
None

Getting Blender


Doc:2.6/Manual/Introduction/Getting_Blender
Doc:2.6/Manual/Introduction/Getting_Blender/Blender.org
Doc:2.6/Manual/Introduction/Getting_Blender/Builder.blender.org
Doc:2.6/Manual/Introduction/Getting_Blender/Compiling_Blender
Build System (Scons)
Owner(s)
Member(s)
Build System (CMake)
Owner(s) Campbell Barton
Member(s)
Build System (MSVC)
Owner(s)
Member(s)
Build System (MinGW)
Owner(s)
Member(s)
  • build_files/
  • doc/build_systems/
Doc:2.6/Manual/Introduction/Getting_Blender/Linux_Distribution
Doc:2.6/Manual/Introduction/Getting_Blender/Graphicall.org

Installing Blender


Introduction
Python
Installing on Windows
Operating System (Windows)
Owner(s) Ray Molenkamp
Member(s) Martijn Berger
Ghost (Windows)
Owner(s)
Member(s)
Installing on Linux
Operating System (Linux)
Owner(s) Sergey Sharybin
Member(s) Campbell Barton, Bastien Montagne
Ghost (X11)
Owner(s)
Member(s)
Installing on Mac
Operating System (MacOSX)
Owner(s) Arto Kitula, Francesco Siddi
Member(s) Martijn Berger
Ghost (Cocoa)
Owner(s)
Member(s)
Installing on other Operating Systems
Operating System (FreeBSD)
Owner(s) Pete Larabell
Member(s) Campbell Barton, Sergey Sharybin
Configuring Blender
Directory Layout

Starting


The Interface


Introduction
User Interface (Drawing Code)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) Bastien Montagne, Julian Eisel
User Interface (Window Manager)
Owner(s)
Member(s)
User Interface (Interface Design)
Owner(s) Jonathan Williamson, Pablo Vazquez, Ton Roosendaal
Member(s) Paweł Łyczkowski, Sebastian Koenig, Mike Pan, Daniel Lara
User Interface (Layout Engine)
Owner(s)
Member(s)
User Interface (Event Handling)
Owner(s)
Member(s)
User Interface (UI Python Scripts)
Owner(s) Campbell Barton
Member(s) Thomas Dinges
  • source/blender/windowmanager
  • source/blender/editors/include
  • source/blender/editors/interface
Keyboard and Mouse
User Interface (Drawing Code)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) Bastien Montagne, Julian Eisel
User Interface (Window Manager)
Owner(s)
Member(s)
User Interface (Interface Design)
Owner(s) Jonathan Williamson, Pablo Vazquez, Ton Roosendaal
Member(s) Paweł Łyczkowski, Sebastian Koenig, Mike Pan, Daniel Lara
User Interface (Layout Engine)
Owner(s)
Member(s)
User Interface (Event Handling)
Owner(s)
Member(s)
User Interface (UI Python Scripts)
Owner(s) Campbell Barton
Member(s) Thomas Dinges
  • source/blender/windowmanager
  • source/blender/editors/include
  • source/blender/editors/interface
Window System
User Interface (Drawing Code)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) Bastien Montagne, Julian Eisel
User Interface (Window Manager)
Owner(s)
Member(s)
User Interface (Interface Design)
Owner(s) Jonathan Williamson, Pablo Vazquez, Ton Roosendaal
Member(s) Paweł Łyczkowski, Sebastian Koenig, Mike Pan, Daniel Lara
User Interface (Layout Engine)
Owner(s)
Member(s)
User Interface (Event Handling)
Owner(s)
Member(s)
User Interface (UI Python Scripts)
Owner(s) Campbell Barton
Member(s) Thomas Dinges
  • source/blender/windowmanager
  • source/blender/editors/include
  • source/blender/editors/interface
Arranging frames
User Interface (Drawing Code)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) Bastien Montagne, Julian Eisel
User Interface (Window Manager)
Owner(s)
Member(s)
User Interface (Interface Design)
Owner(s) Jonathan Williamson, Pablo Vazquez, Ton Roosendaal
Member(s) Paweł Łyczkowski, Sebastian Koenig, Mike Pan, Daniel Lara
User Interface (Layout Engine)
Owner(s)
Member(s)
User Interface (Event Handling)
Owner(s)
Member(s)
User Interface (UI Python Scripts)
Owner(s) Campbell Barton
Member(s) Thomas Dinges
  • source/blender/windowmanager
  • source/blender/editors/include
  • source/blender/editors/interface
Headers
User Interface (Drawing Code)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) Bastien Montagne, Julian Eisel
User Interface (Window Manager)
Owner(s)
Member(s)
User Interface (Interface Design)
Owner(s) Jonathan Williamson, Pablo Vazquez, Ton Roosendaal
Member(s) Paweł Łyczkowski, Sebastian Koenig, Mike Pan, Daniel Lara
User Interface (Layout Engine)
Owner(s)
Member(s)
User Interface (Event Handling)
Owner(s)
Member(s)
User Interface (UI Python Scripts)
Owner(s) Campbell Barton
Member(s) Thomas Dinges
  • source/blender/windowmanager
  • source/blender/editors/include
  • source/blender/editors/interface
Console window
User Interface (Drawing Code)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) Bastien Montagne, Julian Eisel
User Interface (Window Manager)
Owner(s)
Member(s)
User Interface (Interface Design)
Owner(s) Jonathan Williamson, Pablo Vazquez, Ton Roosendaal
Member(s) Paweł Łyczkowski, Sebastian Koenig, Mike Pan, Daniel Lara
User Interface (Layout Engine)
Owner(s)
Member(s)
User Interface (Event Handling)
Owner(s)
Member(s)
User Interface (UI Python Scripts)
Owner(s) Campbell Barton
Member(s) Thomas Dinges
  • source/blender/windowmanager
  • source/blender/editors/include
  • source/blender/editors/interface
Window Types
User Interface (Drawing Code)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) Bastien Montagne, Julian Eisel
User Interface (Window Manager)
Owner(s)
Member(s)
User Interface (Interface Design)
Owner(s) Jonathan Williamson, Pablo Vazquez, Ton Roosendaal
Member(s) Paweł Łyczkowski, Sebastian Koenig, Mike Pan, Daniel Lara
User Interface (Layout Engine)
Owner(s)
Member(s)
User Interface (Event Handling)
Owner(s)
Member(s)
User Interface (UI Python Scripts)
Owner(s) Campbell Barton
Member(s) Thomas Dinges
  • source/blender/windowmanager
  • source/blender/editors/include
  • source/blender/editors/interface
Screens (Workspace Layouts)
User Interface (Drawing Code)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) Bastien Montagne, Julian Eisel
User Interface (Window Manager)
Owner(s)
Member(s)
User Interface (Interface Design)
Owner(s) Jonathan Williamson, Pablo Vazquez, Ton Roosendaal
Member(s) Paweł Łyczkowski, Sebastian Koenig, Mike Pan, Daniel Lara
User Interface (Layout Engine)
Owner(s)
Member(s)
User Interface (Event Handling)
Owner(s)
Member(s)
User Interface (UI Python Scripts)
Owner(s) Campbell Barton
Member(s) Thomas Dinges
  • source/blender/windowmanager
  • source/blender/editors/include
  • source/blender/editors/interface
Scenes
User Interface (Drawing Code)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) Bastien Montagne, Julian Eisel
User Interface (Window Manager)
Owner(s)
Member(s)
User Interface (Interface Design)
Owner(s) Jonathan Williamson, Pablo Vazquez, Ton Roosendaal
Member(s) Paweł Łyczkowski, Sebastian Koenig, Mike Pan, Daniel Lara
User Interface (Layout Engine)
Owner(s)
Member(s)
User Interface (Event Handling)
Owner(s)
Member(s)
User Interface (UI Python Scripts)
Owner(s) Campbell Barton
Member(s) Thomas Dinges
  • source/blender/windowmanager
  • source/blender/editors/include
  • source/blender/editors/interface
Modes
User Interface (Drawing Code)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) Bastien Montagne, Julian Eisel
User Interface (Window Manager)
Owner(s)
Member(s)
User Interface (Interface Design)
Owner(s) Jonathan Williamson, Pablo Vazquez, Ton Roosendaal
Member(s) Paweł Łyczkowski, Sebastian Koenig, Mike Pan, Daniel Lara
User Interface (Layout Engine)
Owner(s)
Member(s)
User Interface (Event Handling)
Owner(s)
Member(s)
User Interface (UI Python Scripts)
Owner(s) Campbell Barton
Member(s) Thomas Dinges
  • source/blender/windowmanager
  • source/blender/editors/include
  • source/blender/editors/interface
Contexts
User Interface (Drawing Code)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) Bastien Montagne, Julian Eisel
User Interface (Window Manager)
Owner(s)
Member(s)
User Interface (Interface Design)
Owner(s) Jonathan Williamson, Pablo Vazquez, Ton Roosendaal
Member(s) Paweł Łyczkowski, Sebastian Koenig, Mike Pan, Daniel Lara
User Interface (Layout Engine)
Owner(s)
Member(s)
User Interface (Event Handling)
Owner(s)
Member(s)
User Interface (UI Python Scripts)
Owner(s) Campbell Barton
Member(s) Thomas Dinges
  • source/blender/windowmanager
  • source/blender/editors/include
  • source/blender/editors/interface
Menus
User Interface (Drawing Code)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) Bastien Montagne, Julian Eisel
User Interface (Window Manager)
Owner(s)
Member(s)
User Interface (Interface Design)
Owner(s) Jonathan Williamson, Pablo Vazquez, Ton Roosendaal
Member(s) Paweł Łyczkowski, Sebastian Koenig, Mike Pan, Daniel Lara
User Interface (Layout Engine)
Owner(s)
Member(s)
User Interface (Event Handling)
Owner(s)
Member(s)
User Interface (UI Python Scripts)
Owner(s) Campbell Barton
Member(s) Thomas Dinges
  • source/blender/windowmanager
  • source/blender/editors/include
  • source/blender/editors/interface
Panels
User Interface (Drawing Code)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) Bastien Montagne, Julian Eisel
User Interface (Window Manager)
Owner(s)
Member(s)
User Interface (Interface Design)
Owner(s) Jonathan Williamson, Pablo Vazquez, Ton Roosendaal
Member(s) Paweł Łyczkowski, Sebastian Koenig, Mike Pan, Daniel Lara
User Interface (Layout Engine)
Owner(s)
Member(s)
User Interface (Event Handling)
Owner(s)
Member(s)
User Interface (UI Python Scripts)
Owner(s) Campbell Barton
Member(s) Thomas Dinges
  • source/blender/windowmanager
  • source/blender/editors/include
  • source/blender/editors/interface
Buttons and Controls
User Interface (Drawing Code)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) Bastien Montagne, Julian Eisel
User Interface (Window Manager)
Owner(s)
Member(s)
User Interface (Interface Design)
Owner(s) Jonathan Williamson, Pablo Vazquez, Ton Roosendaal
Member(s) Paweł Łyczkowski, Sebastian Koenig, Mike Pan, Daniel Lara
User Interface (Layout Engine)
Owner(s)
Member(s)
User Interface (Event Handling)
Owner(s)
Member(s)
User Interface (UI Python Scripts)
Owner(s) Campbell Barton
Member(s) Thomas Dinges
  • source/blender/windowmanager
  • source/blender/editors/include
  • source/blender/editors/interface
Internationalization
User Interface (Drawing Code)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) Bastien Montagne, Julian Eisel
User Interface (Window Manager)
Owner(s)
Member(s)
User Interface (Interface Design)
Owner(s) Jonathan Williamson, Pablo Vazquez, Ton Roosendaal
Member(s) Paweł Łyczkowski, Sebastian Koenig, Mike Pan, Daniel Lara
User Interface (Layout Engine)
Owner(s)
Member(s)
User Interface (Event Handling)
Owner(s)
Member(s)
User Interface (UI Python Scripts)
Owner(s) Campbell Barton
Member(s) Thomas Dinges
  • source/blender/windowmanager
  • source/blender/editors/include
  • source/blender/editors/interface

The Vital Functions


Quick render
Undo and Redo
Default scene
Screenshots and Screencasts
Help!

Setting Preferences


Configuring Preferences
Editors (User Preferences)
Owner(s)
Member(s)
Interface
Editors (User Preferences)
Owner(s)
Member(s)
Editing
Editors (User Preferences)
Owner(s)
Member(s)
Input
Editors (User Preferences)
Owner(s)
Member(s)
Add-Ons
Editors (User Preferences)
Owner(s)
Member(s)
Themes
Editors (User Preferences)
Owner(s)
Member(s)
File
Editors (User Preferences)
Owner(s)
Member(s)
System
Editors (User Preferences)
Owner(s)
Member(s)

Data System and Files


File operations


Introduction
Editors (File Browser)
Owner(s) Andrea Weikert, Bastien Montagne
Member(s)
  • source/blender/blenloader
Opening blender files
Editors (File Browser)
Owner(s) Andrea Weikert, Bastien Montagne
Member(s)
  • source/blender/blenloader
Saving blender files
Editors (File Browser)
Owner(s) Andrea Weikert, Bastien Montagne
Member(s)
  • source/blender/blenloader
Importing other formats
Editors (File Browser)
Owner(s) Andrea Weikert, Bastien Montagne
Member(s)
- COLLADA
  • source/blender/collada
Exporting to other formats
Editors (File Browser)
Owner(s) Andrea Weikert, Bastien Montagne
Member(s)

Internal File formats


Doc:2.6/Manual/Data System/Files/Formats
  • blender/imbuf
Doc:2.6/Manual/Data System/Files/Formats/AVI
  • blender/imbuf
  • source/blender/avi

Blender's Data System


Blender's Library and Data System
Blender's Datablocks
Data System (DNA)
Owner(s) Ton Roosendaal, Brecht Van Lommel
Member(s) Ton Roosendaal, Brecht Van Lommel
Data System (RNA)
Owner(s) Brecht Van Lommel
Member(s) Campbell Barton, Joshua Leung, Elia Sarti
Data System (Operators)
Owner(s) Ton Roosendaal, Brecht Van Lommel
Member(s) Campbell Barton
  • doc/blender_file_format
Scenes
Working with Scenes
The Outliner Window
Editors (Outliner)
Owner(s) Ton Roosendaal
Member(s) Joshua Leung
Appending and Linking
Editors (File Browser)
Owner(s) Andrea Weikert, Bastien Montagne
Member(s)

Interaction in 3D


Introduction


Introduction to Navigation
Editors (3D View)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) (all active developers)

Navigation


Introduction
Editors (3D View)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) (all active developers)
Using the 3D View
Editors (3D View)
Owner(s) Ton Roosendaal, Campbell Barton
Member(s) (all active developers)
3D View Options
3D View Usage (TODO)
Camera View
Layers
Local or Global View

Transformations


Introduction
Transform
Owner(s)
Member(s)
Basics
Transform
Owner(s)
Member(s)
- Grab/Move
Transform
Owner(s)
Member(s)
- Rotate
Transform
Owner(s)
Member(s)
- Scale
Transform
Owner(s)
Member(s)
- Gestures
Transform
Owner(s)
Member(s)
Advanced
Transform
Owner(s)
Member(s)
- Mirror
Transform
Owner(s)
Member(s)
- To Sphere
Transform
Owner(s)
Member(s)
- Shear
Transform
Owner(s)
Member(s)
- Warp
Transform
Owner(s)
Member(s)
- Push/Pull
Transform
Owner(s)
Member(s)

Transform Control


Introduction
Transform
Owner(s)
Member(s)
Precision of Transformations
Transform
Owner(s)
Member(s)
Numeric Transformations
Transform
Owner(s)
Member(s)
Transform Properties
Transform
Owner(s)
Member(s)
Reset Object Transforms
Transform
Owner(s)
Member(s)
Manipulators
Transform
Owner(s)
Member(s)
Transform Orientations
Transform
Owner(s)
Member(s)
Axis Locking
Transform
Owner(s)
Member(s)
Pivot Point
Transform
Owner(s)
Member(s)
- Active object
Transform
Owner(s)
Member(s)
- Individual Centers
Transform
Owner(s)
Member(s)
- 3D Cursor
Transform
Owner(s)
Member(s)
- Median Point
Transform
Owner(s)
Member(s)
- Bounding Box Center
Transform
Owner(s)
Member(s)
Snapping
Transform
Owner(s)
Member(s)
Snap to Mesh
Transform
Owner(s)
Member(s)
Proportional Edit
Transform
Owner(s)
Member(s)

Sketching


Introduction to Grease Pencil
Grease Pencil
Owner(s) Joshua Leung
Member(s) Antonio Vazquez
Drawing sketches
Grease Pencil
Owner(s) Joshua Leung
Member(s) Antonio Vazquez
Layers and Animation
Grease Pencil
Owner(s) Joshua Leung
Member(s) Antonio Vazquez
Converting sketches to geometry
Grease Pencil
Owner(s) Joshua Leung
Member(s) Antonio Vazquez

Modeling


Introduction


Introduction

Objects


Objects
  • source/blender/editors/object
Selecting Objects
Editing Objects
Groups and Parenting
Tracking
Duplication
- DupliVerts
- DupliFaces
- DupliGroup
- DupliFrames

Mesh Objects


Meshes
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Mesh Structures
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Mesh Primitives
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

Selecting
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Selectable Elements
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Selection Basics
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Advanced Selecting
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Selecting Edges
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)
ù

is this correct also for selection?

- Selecting Faces
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

Editing
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

Basic Editing
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Translation, Rotation, Scale
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Adding Elements
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Deleting Elements
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Creating Faces and Edges
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Mirror editing
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

Vertex Editing
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

Edge Editing
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

Face Editing
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

Deforming Tools
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Mirror
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Shrink/Fatten Along Normals
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Smooth
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Noise
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

Duplicating Tools
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Duplicate
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Extrude
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Extrude Dup
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Spin
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Spin Dup
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Screw
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

Subdividing Tools
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Subdivide
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Subdivide fractal
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Subdivide smooth
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Loop Subdivide
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

- Knife Subdivide
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

Bevel
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

Miscellaneous Tools
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

Retopo Tool
Sculpt Mode
Sculpting
Owner(s) Nicholas Bishop
Member(s) Brecht Van Lommel, Sergey Sharybin
Multi Resolution Mesh
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

Vertex Groups
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

Weight Paint
Paint Modes (Vertex/Weight)
Owner(s) Nicholas Bishop
Member(s)
Mesh Smoothing
Mesh (Edit Mesh)
Owner(s)
Member(s)
Mesh (Bmesh)
Owner(s)
Member(s)

is this correct also for selection?

Curves


Curves
Curves
Owner(s) Ton Roosendaal
Member(s) Campbell Barton, Sergey Sharybin, Kevin Mackay
Selecting
Curves
Owner(s) Ton Roosendaal
Member(s) Campbell Barton, Sergey Sharybin, Kevin Mackay
Editing
Curves
Owner(s) Ton Roosendaal
Member(s) Campbell Barton, Sergey Sharybin, Kevin Mackay
Curves
Owner(s) Ton Roosendaal
Member(s) Campbell Barton, Sergey Sharybin, Kevin Mackay
Advanced Editing
Curves
Owner(s) Ton Roosendaal
Member(s) Campbell Barton, Sergey Sharybin, Kevin Mackay

Surfaces


Surfaces
Nurbs
Owner(s) Ton Roosendaal
Member(s) Campbell Barton, Sergey Sharybin
Editing Surfaces
Nurbs
Owner(s) Ton Roosendaal
Member(s) Campbell Barton, Sergey Sharybin


Text Objects


Texts
Text
Owner(s)
Member(s) Campbell Barton, Shinsuke Irie
  • source/blender/blenfont
Editing
Text
Owner(s)
Member(s) Campbell Barton, Shinsuke Irie
  • source/blender/blenfont

Meta Objects


Metas
Meta Balls
Owner(s)
Member(s)
Editing
Meta Balls
Owner(s)
Member(s)

Empty Objects


Empties

Group Objects


Groups

Scripts


Modeling Scripts
put bf-extensions path here


Modifiers and Deformation


Introduction


Introduction to Modifiers
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Modifiers Stack
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin


Modify


UV Project
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
WeightVGroup
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin

Generate


Array
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Bevel
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Booleans
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Libraries (Booleans)
Owner(s) Sergey Sharybin
Member(s)
  • source/blender/modifiers
Build
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Decimate
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Libraries (Decimation)
Owner(s) None (Orphaned)
Member(s)
EdgeSplit
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Mask
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Mirror
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
MultiResolution
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Screw
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Solidify
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Subsurf
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin

Deform


Armature
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Cast
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Curve
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Displace
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Hooks
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Lattice
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Mesh Deform
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Shrinkwrap
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Simple Deform
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Smooth
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Warp
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Wave
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin

Simulate


Cloth
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Physics (Cloth)
Owner(s) Daniel Genrich
Member(s) Janne Karhu
Collision
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Explode
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Fluid
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Physics (Fluids)
Owner(s) Daniel Genrich, Nils Thuerey
Member(s)
Ocean
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin

missing owner

Particle Instance
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Physics (Particles)
Owner(s)
Member(s)
Particle System
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Physics (Particles)
Owner(s)
Member(s)
Smoke
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Physics (Smoke)
Owner(s) Daniel Genrich, Miika Hamalainen
Member(s)
Soft Body
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Physics (Softbodies)
Owner(s)
Member(s)


Lighting


Introduction


Introduction to Lighting

Lights


Introduction
Light Properties
Light Attenuation
Light Textures
What Light Affects
Lights In Other Contexts

Shadows


Introduction
Shadow Properties
Raytraced Shadow Properties

Volumetric Lights



Introduction

Lamps


Introduction
Point Light
- Raytraced Shadows
Spot Light
- Raytraced Shadows
- Buffered Shadows
- Halos
Area Light
- Raytraced Shadows
Hemi Light
Sun Light
- Raytraced Shadows
- Sky & Atmosphere
Lighting Rigs

Scene Light


Ambient Light
Ambient Occlusion
Indirect Lighting

Exposure


Exposure


Materials


Introduction

Introduction to Materials

Usage


Assigning a material
Material Preview
Material Options
Multiple Materials

Properties


Diffuse Shaders
Specular Shaders
Ambient Light Effect
Color Ramps
Raytraced Reflections
Raytraced Transparency
Subsurface Scattering (SSS)
Strands
Volume Materials

Node Materials


Material Nodes
Editors (Node Editor)
Owner(s) Ton Roosendaal, Lukas Toenne
Member(s)
Nodes Editor
Editors (Node Editor)
Owner(s) Ton Roosendaal, Lukas Toenne
Member(s)
Node Controls
Editors (Node Editor)
Owner(s) Ton Roosendaal, Lukas Toenne
Member(s)
Nodes usage
Editors (Node Editor)
Owner(s) Ton Roosendaal, Lukas Toenne
Member(s)
Nodes Groups
Editors (Node Editor)
Owner(s) Ton Roosendaal, Lukas Toenne
Member(s)
Material Node Types
Nodes (Shading/Composite)
Owner(s) Jeroen Bakker, Brecht Van Lommel, Sergey Sharybin
Member(s) Ton Roosendaal, Lukas Toenne
- Input
Nodes (Shading/Composite)
Owner(s) Jeroen Bakker, Brecht Van Lommel, Sergey Sharybin
Member(s) Ton Roosendaal, Lukas Toenne
- Output
Nodes (Shading/Composite)
Owner(s) Jeroen Bakker, Brecht Van Lommel, Sergey Sharybin
Member(s) Ton Roosendaal, Lukas Toenne
- Color
Nodes (Shading/Composite)
Owner(s) Jeroen Bakker, Brecht Van Lommel, Sergey Sharybin
Member(s) Ton Roosendaal, Lukas Toenne
- Vector
Nodes (Shading/Composite)
Owner(s) Jeroen Bakker, Brecht Van Lommel, Sergey Sharybin
Member(s) Ton Roosendaal, Lukas Toenne
- Convertor
Nodes (Shading/Composite)
Owner(s) Jeroen Bakker, Brecht Van Lommel, Sergey Sharybin
Member(s) Ton Roosendaal, Lukas Toenne
- Dynamic
Nodes (Shading/Composite)
Owner(s) Jeroen Bakker, Brecht Van Lommel, Sergey Sharybin
Member(s) Ton Roosendaal, Lukas Toenne

Vertex Paint


Using Vertex Paint
Paint Modes (Vertex/Weight)
Owner(s) Nicholas Bishop
Member(s)

Halos


Halos


Textures


Introduction


Introduction
Assigning a Texture
Textures Options
UV/Image Editor
Editors (UV/Image Editor)
Owner(s) Brecht Van Lommel
Member(s) Campbell Barton

Texture Types


Texture Types
Procedural Textures
- Blend
- Clouds
- Distorted Noise
- Magic
- Marble
- Musgrave
- Noise
- Stucci
- Voronoi
- Wood
Image Textures
Video Textures
Texture Nodes
Nodes (Texture Nodes)
Owner(s) (Orphaned)
Member(s)
Editors (Node Editor)
Owner(s) Ton Roosendaal, Lukas Toenne
Member(s)
  • verify that the image editor is mentioned in nodes
- Nodes Editor
Nodes (Texture Nodes)
Owner(s) (Orphaned)
Member(s)
Editors (Node Editor)
Owner(s) Ton Roosendaal, Lukas Toenne
Member(s)
- Node Controls
Nodes (Texture Nodes)
Owner(s) (Orphaned)
Member(s)
Editors (Node Editor)
Owner(s) Ton Roosendaal, Lukas Toenne
Member(s)
- Nodes usage
Nodes (Texture Nodes)
Owner(s) (Orphaned)
Member(s)
Editors (Node Editor)
Owner(s) Ton Roosendaal, Lukas Toenne
Member(s)
- Nodes Groups
Nodes (Texture Nodes)
Owner(s) (Orphaned)
Member(s)
Editors (Node Editor)
Owner(s) Ton Roosendaal, Lukas Toenne
Member(s)
-- Textures Input Nodes
Nodes (Texture Nodes)
Owner(s) (Orphaned)
Member(s)
-- Textures Output Nodes
Nodes (Texture Nodes)
Owner(s) (Orphaned)
Member(s)
-- Textures Color Nodes
Nodes (Texture Nodes)
Owner(s) (Orphaned)
Member(s)
-- Textures Patterns Nodes
Nodes (Texture Nodes)
Owner(s) (Orphaned)
Member(s)
-- Textures Textures Nodes
Nodes (Texture Nodes)
Owner(s) (Orphaned)
Member(s)
-- Textures Convertor Nodes
Nodes (Texture Nodes)
Owner(s) (Orphaned)
Member(s)
-- Textures Distort Nodes
Nodes (Texture Nodes)
Owner(s) (Orphaned)
Member(s)
Volume Textures
Nodes (Texture Nodes)
Owner(s) (Orphaned)
Member(s)
- Voxel Data Textures
Nodes (Texture Nodes)
Owner(s) (Orphaned)
Member(s)
- Point Density Textures
Nodes (Texture Nodes)
Owner(s) (Orphaned)
Member(s)
Ocean Textures
Nodes (Texture Nodes)
Owner(s) (Orphaned)
Member(s)

Texture Painting


Painting the Texture
Paint Modes (Texture Paint)
Owner(s) Campbell Barton
Member(s) Antony Riakiotakis
Projection Paint
Paint Modes (Texture Paint)
Owner(s) Campbell Barton
Member(s) Antony Riakiotakis

Mapping


Mapping options
Environment maps
UV Unwrapping Explained
Editors (UV/Image Editor)
Owner(s) Brecht Van Lommel
Member(s) Campbell Barton
- Unwrapping a Mesh
Editors (UV/Image Editor)
Owner(s) Brecht Van Lommel
Member(s) Campbell Barton
- Managing the UV Layout
Editors (UV/Image Editor)
Owner(s) Brecht Van Lommel
Member(s) Campbell Barton
- Editing the UV Layout
Editors (UV/Image Editor)
Owner(s) Brecht Van Lommel
Member(s) Campbell Barton
- Applying an Image
Editors (UV/Image Editor)
Owner(s) Brecht Van Lommel
Member(s) Campbell Barton

Influence


Influence
- Material
-- Bump and Normal
-- Displacement
- World
- Particles


World and Ambient Effects


World


Introduction
World Background

Ambient Effects


Mist
Stars


Rigging


Introduction


Introduction to Rigging

Armatures


Armature Objects
Armature and Bone Panels
Bones
Visualization
Structure
Selecting
Editing
Bones
Properties
Sketching
Templating

Skinning


Introduction
Linking Objects to Bones
Skinning to Objects' Shapes
Retargeting

Posing


Introduction
Visualization
Editing Poses
Pose Library
Using Constraints
Inverse Kinematics
Libraries (IKsolver)
Owner(s) Brecht Van Lommel
Member(s)
Libraries (Itasc)
Owner(s) Benoit Bolsee
Member(s)
- Splin IK


Constraints


Introduction


Introduction to Constraints
Common Interface
Constraint Stack

Transform Constraints


Copy Location
Copy Rotation
Copy Scale
Copy Transforms
Limit Distance
Limit Location
Limit Rotation
Limit Scale
Maintain Volume
Transformation

Tracking Constraints


Clamp To
Damped Track
Inverse Kinematics
Locked Track
Spline IK
Stretch To
Track To

Relationship Constraints


Action
Child Of
Floor
Follow Path
Pivot
Rigid Body Joint
Script
Shrinkwrap
source/blender/editors/animation
  • anim_channels_defines.c
  • anim_channels_edit.c
  • anim_deps.c
  • anim_draw.c
  • anim_filter.c
  • anim_intern.h
  • anim_ipo_utils.c
  • anim_markers.c
  • anim_ops.c
  • drivers.c
  • fmodifier_ui.c
  • source/blender/editors/animation/keyframes_draw.c
  • source/blender/editors/animation/keyframes_edit.c
  • source/blender/editors/animation/keyframes_general.c
  • source/blender/editors/animation/keyframing.c
  • source/blender/editors/animation/keyingsets.c
  • source/blender/editors/space_time

Animation


Introduction


Introduction to Animation
Animation System
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
The Timeline
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Timeline)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/space_time
  • source/blender/editors/animation
Markers
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Timeline)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/space_time
  • source/blender/editors/animation
3D Views
Animation System
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation

KeyFrames


Introduction
Animation System
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation/keyframes_general.c
  • source/blender/editors/animation/keyframing.c
Keyframes in UI
Animation System
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation/keyframes_draw.c
Editing
Animation System
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation/keyframes_edit.c
Keying Sets
Animation System
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation/keyingsets.c

Animation Editors


Animation Editors
Animation System
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
Graph Editor
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Graph Editor)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
F-Curves
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Graph Editor)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
- F-Curves Types
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Graph Editor)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
- F-Curves Graph Editor Interface
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Graph Editor)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
- Editing
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Graph Editor)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
-- F-Curves
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Graph Editor)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
-- Keyframes
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Graph Editor)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
Drivers
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Graph Editor)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
- Drivers Graph Editor Interface
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Graph Editor)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
- Editing
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Graph Editor)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
DopeSheet Editor
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Dopesheet)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
- DopeSheet Concepts
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Dopesheet)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
- Selecting
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Dopesheet)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
- Editing
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Dopesheet)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
- DopeSheet
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Dopesheet)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
- Action Editor
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Dopesheet)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
- ShapeKey Editor
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Dopesheet)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
- GreasePencil Editor
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (Dopesheet)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
NLA Editor
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (NLA Editor)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
- Editing NLA Strips
Animation System
Owner(s) Joshua Leung
Member(s)
Editors (NLA Editor)
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation
F-Modifiers
Animation System
Owner(s) Joshua Leung
Member(s)
  • source/blender/editors/animation

Animation Techniques


Introduction
Animation System
Owner(s) Joshua Leung
Member(s)
Animating Objects
Animation System
Owner(s) Joshua Leung
Member(s)
- Using Constraints
Animation System
Owner(s) Joshua Leung
Member(s)
- Moving Objects on a Path
Animation System
Owner(s) Joshua Leung
Member(s)
Animating Shapes
Animation System
Owner(s) Joshua Leung
Member(s)
Shape Keys
Animation System
Owner(s) Joshua Leung
Member(s)
- Editing Shape Keys
Animation System
Owner(s) Joshua Leung
Member(s)
- Animating Shape Keys
Animation System
Owner(s) Joshua Leung
Member(s)
- Shape Keys Examples
Animation System
Owner(s) Joshua Leung
Member(s)
Indirect Shape Animation
Animation System
Owner(s) Joshua Leung
Member(s)
Animating Armatures
Animation System
Owner(s) Joshua Leung
Member(s)
- Motion Capture
Animation System
Owner(s) Joshua Leung
Member(s)
Animating Lamps
Animation System
Owner(s) Joshua Leung
Member(s)
Animating Cameras
Animation System
Owner(s) Joshua Leung
Member(s)
Animating Materials
Animation System
Owner(s) Joshua Leung
Member(s)
Animating Textures
Animation System
Owner(s) Joshua Leung
Member(s)
Animating World
Animation System
Owner(s) Joshua Leung
Member(s)

Physical Simulation


Introduction


Introduction to Physics
Physics (Bullet)
Owner(s) Erwin Coumans
Member(s) Sergej Reich

Dynamics


Force Fields
Collisions

Particles


Particles
Physics (Particles)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Emission
Physics (Particles)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Physics
Physics (Particles)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
- Newtonian
Physics (Particles)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
- Keyed
Physics (Particles)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
- Boids
Physics (Particles)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
- Fluid
Physics (Particles)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Visualization
Physics (Particles)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Cache & Bake
Physics (Particles)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Hair
Physics (Particles)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
- Hair Dynamics
Physics (Particles)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Children
Physics (Particles)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Vertex Groups
Physics (Particles)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Particle Mode
Physics (Particles)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin

Soft Body


Introduction
Physics (Softbodies)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Exterior forces
Physics (Softbodies)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Interior forces
Physics (Softbodies)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Collisions
Physics (Softbodies)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Simple Examples
Physics (Softbodies)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Combination with Armatures
Physics (Softbodies)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Combination with Hair Particles
Physics (Softbodies)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Reference
Physics (Softbodies)
Owner(s)
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin

Cloth


Introduction
Physics (Cloth)
Owner(s) Daniel Genrich
Member(s) Janne Karhu
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin

Fluids


Fluid
Physics (Fluids)
Owner(s) Daniel Genrich, Nils Thuerey
Member(s)
Libraries (Elbeem)
Owner(s) Nils Thuerey, Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Domain
Physics (Fluids)
Owner(s) Daniel Genrich, Nils Thuerey
Member(s)
Libraries (Elbeem)
Owner(s) Nils Thuerey, Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Fluid Object
Physics (Fluids)
Owner(s) Daniel Genrich, Nils Thuerey
Member(s)
Libraries (Elbeem)
Owner(s) Nils Thuerey, Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Obstacle
Physics (Fluids)
Owner(s) Daniel Genrich, Nils Thuerey
Member(s)
Libraries (Elbeem)
Owner(s) Nils Thuerey, Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Volume
Physics (Fluids)
Owner(s) Daniel Genrich, Nils Thuerey
Member(s)
Libraries (Elbeem)
Owner(s) Nils Thuerey, Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Particle
Physics (Fluids)
Owner(s) Daniel Genrich, Nils Thuerey
Member(s)
Libraries (Elbeem)
Owner(s) Nils Thuerey, Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Control
Physics (Fluids)
Owner(s) Daniel Genrich, Nils Thuerey
Member(s)
Libraries (Elbeem)
Owner(s) Nils Thuerey, Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Animation
Physics (Fluids)
Owner(s) Daniel Genrich, Nils Thuerey
Member(s)
Libraries (Elbeem)
Owner(s) Nils Thuerey, Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Hints
Physics (Fluids)
Owner(s) Daniel Genrich, Nils Thuerey
Member(s)
Libraries (Elbeem)
Owner(s) Nils Thuerey, Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Technical details
Physics (Fluids)
Owner(s) Daniel Genrich, Nils Thuerey
Member(s)
Libraries (Elbeem)
Owner(s) Nils Thuerey, Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Appendix
Physics (Fluids)
Owner(s) Daniel Genrich, Nils Thuerey
Member(s)
Libraries (Elbeem)
Owner(s) Nils Thuerey, Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin

Smoke


Smoke
Physics (Smoke)
Owner(s) Daniel Genrich, Miika Hamalainen
Member(s)
Libraries (Smoke)
Owner(s) Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Simulation Domain
Physics (Smoke)
Owner(s) Daniel Genrich, Miika Hamalainen
Member(s)
Libraries (Smoke)
Owner(s) Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Flow Object
Physics (Smoke)
Owner(s) Daniel Genrich, Miika Hamalainen
Member(s)
Libraries (Smoke)
Owner(s) Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Collisions
Physics (Smoke)
Owner(s) Daniel Genrich, Miika Hamalainen
Member(s)
Libraries (Smoke)
Owner(s) Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Smoke Material
Physics (Smoke)
Owner(s) Daniel Genrich, Miika Hamalainen
Member(s)
Libraries (Smoke)
Owner(s) Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Baking the Simulation
Physics (Smoke)
Owner(s) Daniel Genrich, Miika Hamalainen
Member(s)
Libraries (Smoke)
Owner(s) Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Appendix
Physics (Smoke)
Owner(s) Daniel Genrich, Miika Hamalainen
Member(s)
Libraries (Smoke)
Owner(s) Daniel Genrich
Member(s)
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin

Dynamic Paint


Introduction
  • missing dynamic paint owner
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Brush
  • missing dynamic paint owner
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin
Canvas
  • missing dynamic paint owner
Modifiers
Owner(s)
Member(s) Campbell Barton, Brecht Van Lommel, Sergey Sharybin

Using the Game Engine


Using the Game Engine

Performances


OpenMP

Motion Tracking


Introduction


Motion Tracking
Editors (Clip Editor)
Owner(s) Sergey Sharybin
Member(s) Keir Mierle
  • source/blender/editors/space_clip

Rendering with Blender Internal


Introduction


Introduction

Cameras


The Camera
Perspective (Vanishing points)
Depth Of Field

Render


Displaying Renders
Editors (UV/Image Editor)
Owner(s) Brecht Van Lommel
Member(s) Campbell Barton
Basic Options
Antialiasing (Oversampling)
Rendering Animations
Render Baking
Using the Command Line

Output


Output
Video Output

Effects and Post Processing


Introduction
Render Layers
Render Passes
Edges & Toon
Stamp
Color Management & Exposure
Depth Of Field
Motion Blur

Render Performance


Rendering Performance
Distributed Rendering
Netrender
GPU Acceleration

External Render Engines


Introduction
YafRay
LuxRender
Cycles
Freestyle


Rendering with Cycles


Introduction


Introduction
Getting Started

Tutorials


Links

Reference


Camera
Materials
- Displacement
- Surface
- Volume
Texture Editing
World
Lamps
Nodes
- Shaders
- Textures
- More
Light Paths
Integrator
Experimental Features
GPU Rendering


Compositing with nodes


Composite Nodes


Introduction
Editors (Node Editor)
Owner(s) Ton Roosendaal, Lukas Toenne
Member(s)
Editors (UV/Image Editor)
Owner(s) Brecht Van Lommel
Member(s) Campbell Barton
  • verify that the image editor is mentioned in nodes
Nodes Editor
Editors (Node Editor)
Owner(s) Ton Roosendaal, Lukas Toenne
Member(s)
Node Controls
Editors (Node Editor)
Owner(s) Ton Roosendaal, Lukas Toenne
Member(s)
Nodes usage
Editors (Node Editor)
Owner(s) Ton Roosendaal, Lukas Toenne
Member(s)
Nodes Groups
Editors (Node Editor)
Owner(s) Ton Roosendaal, Lukas Toenne
Member(s)

Composite Node types


Composite Node Types
Nodes (Shading/Composite)
Owner(s) Jeroen Bakker, Brecht Van Lommel, Sergey Sharybin
Member(s) Ton Roosendaal, Lukas Toenne
Input Nodes
Nodes (Shading/Composite)
Owner(s) Jeroen Bakker, Brecht Van Lommel, Sergey Sharybin
Member(s) Ton Roosendaal, Lukas Toenne
Output Nodes
Nodes (Shading/Composite)
Owner(s) Jeroen Bakker, Brecht Van Lommel, Sergey Sharybin
Member(s) Ton Roosendaal, Lukas Toenne
Color Nodes
Nodes (Shading/Composite)
Owner(s) Jeroen Bakker, Brecht Van Lommel, Sergey Sharybin
Member(s) Ton Roosendaal, Lukas Toenne
Vector Nodes
Nodes (Shading/Composite)
Owner(s) Jeroen Bakker, Brecht Van Lommel, Sergey Sharybin
Member(s) Ton Roosendaal, Lukas Toenne
Filter Nodes
Nodes (Shading/Composite)
Owner(s) Jeroen Bakker, Brecht Van Lommel, Sergey Sharybin
Member(s) Ton Roosendaal, Lukas Toenne
Convertor Nodes
Nodes (Shading/Composite)
Owner(s) Jeroen Bakker, Brecht Van Lommel, Sergey Sharybin
Member(s) Ton Roosendaal, Lukas Toenne
Matte Nodes
Nodes (Shading/Composite)
Owner(s) Jeroen Bakker, Brecht Van Lommel, Sergey Sharybin
Member(s) Ton Roosendaal, Lukas Toenne
Distortion Nodes
Nodes (Shading/Composite)
Owner(s) Jeroen Bakker, Brecht Van Lommel, Sergey Sharybin
Member(s) Ton Roosendaal, Lukas Toenne

Editing Sequences


Introduction


Introduction to Editing
Video Sequencer
Owner(s)
Member(s) Campbell Barton, Sergey Sharybin
Editors (Sequence Editor)
Owner(s)
Member(s) Ton Roosendaal, Sergey Sharybin, Campbell Barton
  • source/blender/editors/space_sequencer

The Sequencer


Using the Sequencer
Video Sequencer
Owner(s)
Member(s) Campbell Barton, Sergey Sharybin
Editors (Sequence Editor)
Owner(s)
Member(s) Ton Roosendaal, Sergey Sharybin, Campbell Barton
  • source/blender/editors/space_sequencer
Sequencer Display Modes
Video Sequencer
Owner(s)
Member(s) Campbell Barton, Sergey Sharybin
Editors (Sequence Editor)
Owner(s)
Member(s) Ton Roosendaal, Sergey Sharybin, Campbell Barton
  • source/blender/editors/space_sequencer
Sequence Screen Layout
Video Sequencer
Owner(s)
Member(s) Campbell Barton, Sergey Sharybin
Editors (Sequence Editor)
Owner(s)
Member(s) Ton Roosendaal, Sergey Sharybin, Campbell Barton
  • source/blender/editors/space_sequencer

Effects


Built-in Effects
Video Sequencer
Owner(s)
Member(s) Campbell Barton, Sergey Sharybin
Editors (Sequence Editor)
Owner(s)
Member(s) Ton Roosendaal, Sergey Sharybin, Campbell Barton
  • source/blender/editors/space_sequencer

Audio


Audio Sequences
Video Sequencer
Owner(s)
Member(s) Campbell Barton, Sergey Sharybin
Editors (Sequence Editor)
Owner(s)
Member(s) Ton Roosendaal, Sergey Sharybin, Campbell Barton
  • source/blender/editors/space_sequencer

Extending Blender


Introduction


Introduction
Python (API)
Owner(s) Campbell Barton
Member(s) Andrew Hale
  • source/blender/python

Python Scripting


Python Scripting in Blender
Python (API)
Owner(s) Campbell Barton
Member(s) Andrew Hale
  • source/blender/python
Setting up Python
Python (API)
Owner(s) Campbell Barton
Member(s) Andrew Hale
  • add owners of installation module?
Using Add-Ons
Python (API)
Owner(s) Campbell Barton
Member(s) Andrew Hale
  • add bf-extensions owners
  • source/blender/python
Quick Python Tutorial
Interactive Console
Editors (Console)
Owner(s) Campbell Barton
Member(s) Shinsuke Irie
  • source/blender/editors/space_console
The Text Editor
Editors (Text Editor)
Owner(s) None (Orphaned)
Member(s) Campbell Barton, Shinsuke Irie
  • source/blender/blenfont
  • source/blender/editors/space_text
A working example
Frequently Asked Questions
References

Python Scripts


Script Catalog
  • add bf-extensions owners

Game Engine


Introduction


Introduction to the Game Engine
Game Engine (GLSL)
Owner(s)
Member(s)
  • add more here?

The Logic Editor


Usage
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Game Properties
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)

Sensors


Introduction
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Sensor Types
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)

Controllers


Introduction
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Expressions
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)

Actuators


Introduction
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Action
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Camera
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Constraint
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Edit Object
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
F-Curve
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
2D Filters
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Game
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Message
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Motion
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Parent
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Property
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Random
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Scene
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Shape Action
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Sound
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
State
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)
Visibility
Game Engine (Logic)
Owner(s)
Member(s)
Editors (Logic Editor)
Owner(s) Dalai Felinto
Member(s)

Cameras


Cameras in the Game Engine
Stereo Camera
Dome Camera
Game Engine (Dome)
Owner(s)
Member(s)

Physics


Physics Engine
Game Engine (Physics)
Owner(s)
Member(s)
Material Physics
Game Engine (Physics)
Owner(s)
Member(s)
Object Types
Game Engine (Physics)
Owner(s)
Member(s)
Static
Game Engine (Physics)
Owner(s)
Member(s)
No Collision
Game Engine (Physics)
Owner(s)
Member(s)
Dynamic
Game Engine (Physics)
Owner(s)
Member(s)
Rigid Body
Game Engine (Physics)
Owner(s)
Member(s)
Soft Body
Game Engine (Physics)
Owner(s)
Member(s)
Occluder
Game Engine (Physics)
Owner(s)
Member(s)
Sensor
Game Engine (Physics)
Owner(s)
Member(s)

Python API


Bullet physics
Game Engine (Python)
Owner(s)
Member(s)
VideoTexture
Game Engine (Python)
Owner(s)
Member(s)

Various resources


List of Features
External resources
Game Engine Basics (BSoD Tutorial)
FAQ

Contents