General Usage of Input Devices
Blender's workflows are optimized for parallel usage of mouse and keyboard. That's why we have evolved the 'golden rule':
- Keep one hand on the mouse and the other on the keyboard
The most frequently used keys are grouped so that they can be reached by the left hand in standard position (index finger on F) on the English keyboard layout. This assumes that you use the mouse with your right hand.
Blender's interface is designed to be used with the following recommended input configuration:
- A three-button mouse with a scroll wheel
- A full keyboard with a numeric keypad (NumLock should generally be switched on).
Usage of Mouse Buttons
The mouse takes an important role while working with Blender. Therefore we have established a general usage of the mouse buttons which apply in most cases:
- Right Mouse Button: Select an item
- Left Mouse Button: Initiate or confirm an action
(These can be swapped in the Input tab of the User Preferences)
Note: The Reference section contains details (and a short video guide) about the Usage of Mouse Buttons for basic Operations
Conventions in this Manual
This manual uses the following conventions to describe user input:
- The mouse buttons are referred to as:
- If your mouse has a wheel:
- Hotkey letters are shown in this manual like they appear on a keyboard; for example,
- G - refers to the lowercase ''g''.
- ⇧ Shift, Ctrl and Alt are generally specified as modifier keys
- CtrlW or ⇧ ShiftAltA - indicates that these keys should be pressed simultaneously
- 0 NumPad to 9 NumPad, + NumPad - and so on refer to the keys on the separate numeric keypad.
Other keys are referred to by their names, such as Esc, ⇆ Tab, F1 to F12. Of special note are the arrow keys, ←, → and so on.
Mouse Button Emulation
If you do not have a 3 button mouse, you'll need to emulate it by checking the option in the User Preferences (unchecked by default).
The following table shows the combinations used:
|3-button Mouse||2-button Mouse||Apple Mouse|
|LMB||LMB||LMB (mouse button)|
|MMB||AltLMB||⌥ OptLMB (Option/Alt key + mouse button)|
|RMB||RMB||⌘ CmdLMB (Command/Apple key + mouse button)|
If you do not have a Numeric Numpad on the side of your keyboard, you may want to Emulate one (uses the numbers at the top of the keyboard instead, however removes quick access to layer visibility).
Non English Keyboard
If you use a keyboard with a non-english keyboard layout, you still may benefit from switching your computer to the UK or US layout as long as you work with Blender. Note that you can also change the Blender default keymap and change the default hotkeys. However this manual is based on the default keymap.