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This page lists the projects that I have been involved with.


GSOC 2011 - Onion branch

UV Tools Onion branch


Selection Proposal based on OpenGL Occlusion Queries

GLOC Selection


GSOC 2012 - Texture painting tools

Texture Painting Tools


GPU Texture Painting Design

GPU Texture Painting Design


New Brush Tool Design

New Brush Tool Design


Stream Based Drawing Design

Stream Based Drawing Design Post-processing


Framebuffer Post-processing framework Design

Framebuffer Post-processing