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Nodes which need to be ported to OSL
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node_light_falloff
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node_object_info
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node_particle_info
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node_rgb_ramp
Incomplete / Outdated OSL nodes
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Light Paths (some values are not correct) // Probably fixed, needs re-check
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Updates for per BSDF Bump Mapping
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Blended Box Mapping (Image Texture)
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Texture Coordinate (Use Dupli, Normal Output missing...)
Bugs
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Some Render Layers deliver only black result (Transmission passes)
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Fireflies in this simple scene (Sphere with 2x Glossy -> Mix Shader). No issues in SVM. (http://temp.dingto.org/osl/mix_fireflies.blend)
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Layer Weight Node looks different with Blend value of "1.0".
- Black pixels in color-ramp.blend (image)
- BMW Test scene renders wrong, compared to SVM. (tested on Linux).