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Nodes which need to be ported to OSL

  • node_light_falloff
  • node_object_info
  • node_particle_info
  • node_rgb_ramp

Incomplete / Outdated OSL nodes

  • Light Paths (some values are not correct) // Probably fixed, needs re-check
  • Updates for per BSDF Bump Mapping
  • Blended Box Mapping (Image Texture)
  • Texture Coordinate (Use Dupli, Normal Output missing...)

Bugs

  • Some Render Layers deliver only black result (Transmission passes)
  • Fireflies in this simple scene (Sphere with 2x Glossy -> Mix Shader). No issues in SVM. (http://temp.dingto.org/osl/mix_fireflies.blend)
  • Layer Weight Node looks different with Blend value of "1.0".
  • Black pixels in color-ramp.blend (image)
  • BMW Test scene renders wrong, compared to SVM. (tested on Linux).