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Cycles Brick Texture

Procedural texture producing Bricks.

Available in the Tomato branch (https://svn.blender.org/svnroot/bf-blender/branches/soc-2011-tomato/)

Enable Cycles as Render Engine and go to the Shader Nodes. Add -> Texture -> Brick Texture.

Buttons

Offset
Determines the brick offset of the various rows.
Frequency
Determines the offset frequency. A value of 2 gives a even/uneven pattern of rows.
Squash
Amount of brick squashing.
Frequency
Brick squashing frequency.

Inputs

Color 1/2 and Mortar
Color of the bricks and mortar.
Scale
Overall texture scale.
Mortar Size
The Mortar size, 0 means no Mortar.
Bias
The color variation between Brick color 1 / 2. Values of -1 and 1 only use one of the two colors, values in between mix the colors.
Brick Width
The width of the bricks.
Row Height
The height of the brick rows.

Outputs

Color output
Texture color output.
Fac output
Texture intensity output.