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Week 10

What I did this week

It's been the last exam week, but now I am finished for this term and I am back to coding.

Next week

  • Finally get half textures to work on CUDA. This is essential for further steps. Same goes for OpenCL in fact.
  • Convert Imbuf buffers to half (e.g. Smoke data), to save memory here too.
  • Use half slot for other data like Vertex Normals too, should be trivial once the two above steps are done (GPU and float -> half conversion code).

Once that is done, Support for half float should be finished.

After that I will start on improving logging (maybe have some colors in the terminal to make it visually more easy to scan trough and extract relevant information). It is still not clear / decided where such memory information should be placed in the Blender UI.

Questions

Will talk with Sergey about the schedule and priorities for the remaining time of GSoC.