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Blender Internal Bugs in the tracker

Volume Rendering

Moved to ToDo list: http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Render#Volume_Rendering

Indirect Light / Shadow

[#27834] Approximate Ambient Occlusion (AAO) color bleeding fails in some situations http://projects.blender.org/tracker/index.php?func=detail&aid=27834&group_id=9&atid=498

Other

[#30743] Subsurface Scattering Artifacs http://projects.blender.org/tracker/index.php?func=detail&aid=30743&group_id=9&atid=498

[#30378] Artifacts with Full Sample and Particles http://projects.blender.org/tracker/index.php?func=detail&aid=30378&group_id=9&atid=498