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Blender 3.0.1

Released on Jan 26th 2022, Blender 3.0.1 features many bug fixes:

  • 3.0 Documentation broken link (#93773)
  • 3D cursor crash when using shortcut. (#94109)
  • 3D Cursor is not in the right place after Shift + C (Center Cursor and Frame All). (#93971)
  • 3D Cursor surface projection onto hidden faces. (#94392)
  • Asset browser: dropping object on grid in orthogonal view misses the floor plane. (#93388)
  • Asset Browser: Fix incorrect user message. (24a79289b0)
  • Auto Depth problem with Cliping Region. (#94728)
  • Blender 3.0 cannot import FBX (containing more than 8 UV layers). (#93541)
  • Blender Crashing While Appending Animation Action. (#94264)
  • Blender freezes when saving with active VR session. (#93649)
  • Boolean Apply Clearing custom data layers (bevel weight Weight / Vgroup Data). (#94197)
  • Change bone name cause vertex group not working until select another vertex group. (#93892)
  • Cleanup: Avoid possible NULL pointer error. (822501d86d)
  • Cleanup: Correct order of guard and lock in moviecache_valfree. (0564b19ff4)
  • Close Area crashes Blender (3.0.0 and 3.0.1). (#94334)
  • Constraint Shrinkwrap does not applies, it reset all changes. (#94600)
  • Crash in nvoglv64.dll entering edit mode on curve. (#94454)
  • Crash in Compositing. (#94506)
  • Crash on changing curve type from Bezier to NURBS in Geometry Nodes. (#94082)
  • Crash on edit mesh with a curve modifier with both a vertex group assigned and the edit mode display option enabled. (#93611)
  • crash or error when using GPUFrameBuffer.read_color(... data=data). (#94202)
  • Crash when cutting meta-meta. (#94280)
  • Crash when exceeding memory_cache_limit in the viewport. (#92838)
  • Crash when the Home button is pressed in the VSE. (#94254)
  • Crash when trying to load custom preview in asset browser with user library selected. (#93691)
  • Custom node sockets don't get relinked when dropping a node on an existing link. (#93430)
  • Cycles X broke OptiX memory pooling via NVLink. (#93620)
  • DeltaX does not show how many frames you are moving your keyframes. (#94191)
  • Discontinuous cutting with the knife tool. (#93695)
  • Dragging the NLA strip cause a crash, if the related action is in tweakmode. (#93707)
  • Export to X3D Fails. (#94122)
  • Extruding first vertex of a spline with GN modifier enabled causes a crash. (#94442)
  • Fast GI Approximation Render Crash. (#93874)
  • Fix Asset Browser properties region toggle not showing open/closed state. (2af6cb9dce)
  • Fix crash caused by exception in Python gizmo target get handler. (40c5786df3)
  • Fix Cycles AVX test failure with Intel build running on Arm. (d02eecc)
  • Fix meta-ball bound-box calculation reading past buffer bounds. (62ce0c60cd)
  • Fix some shortcut keys not working on macOS with Japanese input. (8b44b756d8)
  • Fix T94563: Cycles standalone build error on with strict float/double casting. (7d26cf01f7)
  • Fix: Build issue on 32 bit archs. (6514e4c418)
  • Fix/workaround macOS Rosetta crash running Cycles AVX tests. (e78a21a)
  • Geometry Nodes: Random Integer min and max values half as frequent. (#93591)
  • gltf2 not exporting animations in 3.0. (#93704)
  • Grease Pencil: Copying keys doesn't preserve Keyframe Type. (#94903)
  • Grease Pencil: AutoMerge does not work when Draw Strokes On Back is enabled. (#94620)
  • Grease Pencil: Drawing don't Update after paste. (#94089)
  • Grease pencil: hue and tint modifiers don't work with selected material. (#93868)
  • Grease Pencil: Strokes drawn at 0.0 Strength still visible. (#94799)
  • img.has_data Always returns True since version 3.0. (#93871)
  • Instances of only vertices/edges not properly shown in viewport. (#84710)
  • Knife project fails in orthographic mode. (#94145)
  • Line Art: Per object Override Crease setting does not work. (#94878)
  • Line Art: Correct clamping of out of bound isect index. (69c56d2819)
  • Line Art: Correct collection intersection mask logic. (7339663bbc)
  • Measure active tool fails in front view with snap incremental enable. (#93869)
  • Mesh Sequence Cache (ABC) an hair interpolated children distribution issue (triangulate modifier seem to fix it). (#92561)
  • Mesh: Add versioning in 3.0 for vertex normal refactor. (add07576a0)
  • Multiple volumes using same data can cause crash/freeze. (#94715)
  • New-file causes Python assert with negative reference count. (#94708)
  • Object As Font not working. (#94624)
  • Outliner: Collection dragging tooltip is not updating. (#94184)
  • Python error when trying to add Grease Pencil brush preset. (#94375)
  • redundant 'falloff' dropdown in weight paint header. (#93169)
  • Regression: Grease Pencil does not show up in render past 2049x2049 render resolution. (#94169)
  • Regression: Group Input/Output cannot connect to some custom sockets. (#94827)
  • save_as_mainfile will crash if context has no screen. (#93949)
  • Scaling Grease Pencil Strokes in Edit Mode Scales Thickness. (#93163)
  • Selecting current action in Undo History Undoes all the History. (#94115)
  • Selection in the 3d view is broken in build from Xcode 13. (#91680)
  • Set Origin causes unexpected offset on Grease Pencil strokes when Curve Editing is enabled. (#93134)
  • Shadow Catcher - Cuda Error in Viewport Rendering with Optix Denoiser. (#93890)
  • Shadow Terminator Geometry Offset causes artifacts for translucent shader (Cycles). (#93418)
  • Shift+F1 to switch to asset browser randomly crashes. (#93508)
  • Single point NURBS crash in resample node. (#93521)
  • Snap Cursor not working after changing Add Object tool settings. (#93732)
  • Snap performance regression at high poll rate. (#93408)
  • Spare falloff panel. (#94243)
  • Subdividing with overlapping tri and quad crashes Blender. (#93563)
  • Tool Settings: Drag on Tweak not working. (#92953)
  • Triangulating a mesh with overlapping tri and quad faces can cause an assertion failure. (#93574)
  • Unity x Blender 3.0 Integration. (#95099)
  • Use World background color when rendering pose library previews. (#93467)
  • Video editor thumbnails don't show at the default zoom level. (#93314)
  • Video Sequencer Preview with Prefetch Frames crashes inside Meta Strip. (#94768)
  • Viewport X-Ray is influencing snapping even in material mode. (#93477)
  • VR Add-on: Unintended navigation when using Valve Index. (#93509)
  • Video Sequencer: Fix strip with mask modifier not blending. (1fd824345d)
  • When render with Cycles' Fast GI Approximation, Method "Add" is affected by bounces in Method "Replace". (#93498)
  • When separating a grease pencil stroke to its own object it will lose all vertex groups. (#93728)
  • Zstd-compressed .blend files from external tools aren't recognized. (#93858)