Welcome! Advice on how to get started.
The most important thing.
Technical documentation about the code and big picture design.
Instructions for compiling Blender locally.
Blender components and their owners.
Coding guidelines and committer etiquette.
Setup your development environment.
Release cycle, BugTracker, Code Reviews and Testing.
What changed in each Blender version.
A program that introduces students to open source software development.
Learn about scripting and add-ons.