Note: This is an archived version of the Blender Developer Wiki. The current and active wiki is available on wiki.blender.org.
Week 7
What's been done
I finally found out why the mesh faces were missing. It turns out that there was a special draw routine for smoke which draws faces transparently. For liquids this obviously does not make much sense, so I'm catching this case with a liquid flag. (rBba0825d40754)
I started working on the UI. Basically, it's all about distinguishing between fluid types (e.g. smoke, fire, liquid) and corresponding flow behaviour (e.g. inflow, outflow, static). (rB07d241fbe24b, rBce69ec37cf54)
And, I put together a short video comparing bake times of Elbeem and Mantaflow. (https://vimeo.com/174047726)
Next up
More UI customizations (switch viewport preview / geometry would be nice)