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Progress

Summer 2014

In 2014, during the Google Summer of Code, Roman Pogribnyi began with the integration by setting up Mantaflow inside Blender and also adding first smoke support.

Progress of that project can be found here: https://wiki.blender.org/index.php/User:Romanp

Summer 2015

As part of my Bachelor's thesis, I (Sebastián Barschkis) worked on the integration of fire and high resolution (wavelet) smoke effects.

Summer 2016

Another Google Summer of Code, this time with focus on liquids.

More about that project can be found at: https://wiki.blender.org/index.php/User:Sebbas/GSoC_2016