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About Me

My name is Martin, working as an animation tool developer in the gaming industry. I recently finished a M. Eng at ETS in Montreal.

Involvement

I'm mostly involved with the transform system, constraints module, BPy, random cleanups and script writings.

Brain Dump

Or rather, stuff that I've been thinking, rethinking, designing and simplifying, perfecting around for a while.

Work

Theeth/skeletor

Theeth/etch-a-ton

NetRender

API Design