From BlenderWiki
Game Expressions
As well as a simple logical operation, a controller can evaluate an expression in order to send a positive or negative pulse to the connected actuators:
- if the expression evaluates to
True
, the controller sends a positive pulse to the connected actuators. - if the expression evaluates to
False
, the controller sends a negative pulse to the connected actuators.
The logical expressions can contain mathematical operations, variables and/or the result from other sensors.
Details of how ti write expressions are given in the Expression controller page.