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About Me

I don't really know anything about Blender nor about Python; I'm just playing with GLSL programs in Blender for a course about OpenGL programming that I'm teaching. In that course I'm using Blender as a substitute for Unity for those students who don't have a Windows or MacOS X machine. The results are collected in the Blender part of my wikibook about GLSL programming.

I know a bit about OpenGL; thus, I probably have stronger opinions about OpenGL vs DirectX, GLSL vs Cg/HLSL, WebGL vs. X3D, OpenGL ES vs ... M3D?, etc. than I should have. :)

--Martin Kraus 12:33, 10 August 2011 (CEST)