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Suggestions, comments etc below, feel free to edit:

Stuff I'd like to do but haven't had time for:

Curve tools: merge, remove doubles (should work on handles at the end of spline, and ones that are connected to each other), possibility for modifiers to work on the curve before converting to mesh

Circle select for fileselector because why not Finish/solve proportional edit size tweak mode Do maximum amount of cool stuff

Once cycles has volume textures, implement paper on solid texture generation, maybe as a different app altogether.

Subpages: (how do I get this to the menu on the left?) http://wiki.blender.org/index.php/User:Hjaarnio/fakeboolean