From BlenderWiki
This page lists the projects that I have been involved with.
GSOC 2011 - Onion branch
Selection Proposal based on OpenGL Occlusion Queries
GSOC 2012 - Texture painting tools
GPU Texture Painting Design
New Brush Tool Design
Stream Based Drawing Design
Stream Based Drawing Design Post-processing
Framebuffer Post-processing framework Design
Git-Svn Wisdom
GSOC 2013 - Moar painting tools
Texture Painting Manual
Pie Menus