User:Zeddb

Mon:

Continued working on readability-inconsistent-declaration-parameter-name.

Reviewed: https://developer.blender.org/D8219 https://developer.blender.org/D8075

Looked into the paper: https://www.cs.cmu.edu/~kmcrane/Projects/MonteCarloGeometryProcessing/index.html

Tue:

Went to the office and helped with some IT stuff for the whole day.

Jun 29 - Jul 03

Mon:

Figured out why particle collisions sometimes gave weird results when sliding down a surface. There might be multiple times where the particle collides with the same mesh during a timestep. The current methods we use in blender doesn't necessarily return the absolute first or shortest collision time.

This is usually not noticeable except for a few corner cases.

Tue:

Spent the day experimenting if the limitation I discovered yesterday could be easily be remedied. However, most of the solutions that worked was using brute force logic, so it would be a lot slower even in scenarios when we don't really need to have this check in place for good collisions.

I therefore opted to see if I can instead add a sanity check at the end of the collision detection and work around it this way.

Wed:

Had a bunch of meetings at the office and also did some more IT support work.

Thu:

More work on particle collisions and did preparations with settings and tweak to my text editor for tomorrows code quality day.

Fri:

Code quality day. Worked on https://developer.blender.org/T78535 Finished readability-braces-around-statements and started working on readability-inconsistent-declaration-parameter-name.

Jun 22 - Jun 26

Mon:

Discovered and fixed more issues in the particle collision code.

Tue:

Did some testing to see if I could solve some minor annoyances with the particle system without resorting to query edges and verts individually instead of just faces. Some minor cleanup of the code.

Wed:

Went back to the office. Took some time to set things up there. Worked a bit more on cleaning up the particle collision code.

Thu:

Did some more investigation into some weirdness of collisions. Seems like the collision query sometimes fails to get the actual closest point when it is close to an edge/vertex. Will have to investigate this more next week.

Fri:

Spent the whole day sorting out computer and printer issues at the office.

Jun 15 - Jun 19

Mon:

Sick day

Tue:

Had a meeting with Brecht and Dalai about my work on the particle physics and the next steps going forward. In addition, we looked at and gave feedback on the current LANPR plans.

Helped out Matt a bit with finding existing blender functions he could reuse for the GSoC project. Talked a bit more with PabloD about some changes needed for the current state of the cloth brush collision patch: https://developer.blender.org/D8019

Wed:

Reviewed a cloth related patch from Alexander: https://developer.blender.org/D8017 Discussed and iterated a bit more on sculpt cloth brush things with Pablo Dobarro Worked a bit more of particle collision physics.

Thu:

Worked on particle collisions again. I did some fixes and clean up. Now it should be ready for general testing I think. Tomorrow I will work on setting up the UI side of things.

Fri:

Made the particle collisions take the settings from the relevant node and colliders. Implemented friction:

Though this lead to some other issues cropping up so I will have to look at that next week.

Jun 8 - Jun 12

Mon:

Spent today thinking about how to rework some of the collision response code to be able to handle "dragging" of particles. I managed to come up with a solution that seems to work ok:

However it did introduce some breakage. So I need to look over things.

Looked into a surface deform regression and filed a report here: https://developer.blender.org/T77632

Tue:

Spent today working more on particles. Now the dragging seems to work quite good. This is with dampening set to 1, so the particles velocity is set to zero when they collide. Before this would lead to tunneling happening.

Wed:

Worked a bit more on particle physics.

Spent a lot of time discussing how we want the LANPR workflow to work with YiMing and the GP team.

Thu:

More LANPR discussions. Got back to reviewing https://developer.blender.org/D6442

Fri:

Tested and gave further feedback on https://developer.blender.org/rBdeaff945d0b9 Mesh: skip conversion from edit-mesh to mesh in edit-mode

Finished reviewing and accepted https://developer.blender.org/D6442 (hydrostatic cloth pressure)

Discussed cloth sim issues in sculpt mode with Dobarro: https://developer.blender.org/T77634 Did further brainstorming on how to proceed with certain issues in that task. Also helped him with some implementation specific stuff.

Did some tech support work.

Jun 1 - Jun 5

Mon: Dutch holiday

Tue:

Updated the failing bmesh_bevel test. It failed because D7772 made UV calculation more precise leading to slightly different UV coordinates than before.

Wrote a quick TODO task for particle node collisions: https://developer.blender.org/T77266

Worked more on particle collisions.

Wed:

Discovered an annoying particle teleportation bug while I looked into a tunneling issue and I am looking into the cause of it.

Thu:

Hopefully fixed the popping and tunneling. The popping issues was actually because of a bug in a function from the older particle system.

Fri:

Further looked into the "Write a script to automatically rename DNA fields" code quality task. I have proof of concept script that renames the DNA fields. But it is basically just a glorified client for clangd using the Language Server Protocol (LSP). So after some discussion about it in #blender-coders, we kinda (?) decided to just put this on ice for the time being.

Next Week: More particle physics!

May 25 - May 29

Mon:

Investigated, reported, and have a potential solution for: https://developer.blender.org/T77052 (Can't select bones in weight paint mode (LCS))

Worked more on: https://developer.blender.org/D7772 (Surface deform precision issues)

Worked more on getting my A/V sync changes for audaspace accepted upstream.

Tue:

Finished up my new iteration for the A/V sync patch. Waiting for review upstream.

Worked on a bigger general cleanup commit for source/blender/blenkernel/intern/fcurve.c and source/blender/editors/space_graph/graph_edit.c. This is in preparation so https://developer.blender.org/D6379 (Unbake operator) can land.

Wed:

Finished up the comment clean up in fcurve.c and graph_edit.c from yesterday: https://developer.blender.org/D7850

Spent the rest of the day looking over my particle physics code and creating example scenes to showcase the current status and what it is currently lacking.

Thu:

Helped my GSoC student (new soft body sim) with some general questions and workflow setup.

Spent some time looking into newer rigging and animation worksflows like: https://www.youtube.com/watch?v=XjMKbElVNmg

Posted my "state of things" report about the particle collision code to Brecht.

Spend quite a bit of time at the office working on some printer problems.

Fri:

Had a meeting with Brecht about how I should organize the particle collision work going forward.

Looked into bmesh_bevel test failing because of my patch (D7772)

Attended the Coffee Run premier at the office.

Next Week:

I will create a TODO task for the particle node collisions.

May 18 - May 22

Mon:

Had a meeting with Antonioya and Yi Ming about LANPR after the dev meeting. After the meeting, we decided to get the GP team and Clement together for a bigger meeting to discuss how we should handle the live preview API wise. Yi Ming wrote a short report of what he will do now: https://wiki.blender.org/wiki/User:Yiming/LANPR_GP_New_Solutions

Posted a solution for the surface deform problem I hunted down last week: https://developer.blender.org/D7772

Merged https://developer.blender.org/D7733 and updated release notes and docs.

Working on applying some of my fixes in master to the 2.83 branch.

Tue:

Continued to work on: https://developer.blender.org/D7772

Looked into:

  1. https://developer.blender.org/T75722 (Normal map flips in editmode) Relayed what I found to Clement and Jeroen
  2. https://developer.blender.org/T74577 (world_to_camera_view does not take into account x/y camera shift) Fixed!

Wed:

Did some minor triaging.

Looked into and posted a fix for: https://developer.blender.org/T76902 (Sculpt "show face sets" option not working)

Did an initial review of: https://developer.blender.org/D5797

Continued to look into: https://developer.blender.org/T76855 (Normal map flips in editmode)

Thu:

Dutch national holiday

Fri:

I tried out the git master version of xorg-server yesterday and noticed that it has some breaking changes when trying to run blender with xwayland.

Bisected and reported it here: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1032

Hopefully this will be fixed before any Xorg release contains these breaking changes.

Spent more time reviewing: https://developer.blender.org/D5797 (Rigid body compound shapes)

Worked some more on: https://developer.blender.org/D7772 (Surface deform floating point issues)

Next week: Fix up the remainder of my submitted patches.

May 11 - May 15

Mon:

Worked with Jeroen to see if we should narrow down a viewport rending issue (https://gitlab.freedesktop.org/mesa/mesa/-/issues/2941)

Worked with Sybren to give him a second opinion on a few issues.

Fixed an issue with Frame Dropping: https://developer.blender.org/D7694

Tue:

Reviewed: https://developer.blender.org/D7692 (Negative shrink value doesn't animate)

Continued work on my "Frame dropping" and "Custom normal flipping" fixes.

Started looking into and posted a potential fix for: https://developer.blender.org/T76541

Wed:

Spent some time discussing UI design feedback issues in #blender-coders.

Looked into and fixed: T76717 (Set Rotation Mode Incorrectly Recalculates Bone Rotation In Pose Mode)

Continued working on my "Custom normal flipping" patch after Bastien gave me more feedback: https://developer.blender.org/D7528

Thu:

Did some minor triaging.

Proposed a minor quick fix for the old group operators (more work need to be done to figure out the design issues as a whole): https://developer.blender.org/T53662 However, this was scrapped after some talks with Bastien as doing a bigger rework would be better. Added a new "max ray distance" setting to the baking menu: https://developer.blender.org/D7733

Started looking into a potential surface deform bug (might just be floating point errors).

Fri:

Filled out my WBSO sheet.

Continued work on the baking patch: https://developer.blender.org/D7733

Figured out the issue with the surface deform modifier from yesterday, looking into a fix.

Next week:

More bugtracker work!

May 04 - May 08

Mon & Wed: More particle physics work. Did some bug fixing and implement damping and properly hooked up multiple collision per time step. As can be seen in the video below, there seems to be some randomness going on that shouldn't be there. I need to figure out why that happens.

Tue: Dutch holiday

Thu: Continued to work on https://developer.blender.org/D7528

Fri: Rewrote the A/V sync patch based on feedback from the audaspace creator. Will probably need to have some more back and forth before it is merged upstream.

Helped Andy bisect a freezing issue: https://developer.blender.org/T76553

Next Week: Seems like it will be only tracker work(?)

Apr 27 - May 01

Mon: Dutch holiday

Tue: Went through and checked that report tickets that I had replied to previously had not been left hanging. In most cases they had not, so no further intervention was needed. Worked some more on particle physics.

Wed: Worked on particle physics, it is in a better state than before now. But there are still some issues left.

Thu: Talked to Campbell about the new operator search. Worked more on getting https://developer.blender.org/D7528 ready for master.

Friday: Talked the Jacques about how to tackle certain issues I ran into with the particle collision response. I spent the rest of the day looking into and testing ´clang-rename´ for the "Write a script to automatically rename DNA fields" code quality task.

Next week:

More work on particle physics and bug tracking

Apr 20 - Apr 24

Mon:

Wasn't that much of a productive day, spent most of the time chatting about different topics (LANPR, UI Team, and helping Mike with technical issues). I have yet to manage to figure out what the exact problem is with my particle collision code.

Tue:

Helped Hjalti solve some driver issues that made his blender crash (newer mesa versions are not affected). Got some feedback from the audaspace dev about my work with A/V sync. Took some time to write down some thoughts on how to proceed. Spent most of my day chatting with other people about various topics.

Wed:

Finally some progress with the moving collider response! Now the particles do not tunnel through the collider anymore (was because of a silly math mistake):

However, as you can see the velocity that the particles get from the surface deflection and collision is to high still.

Thu:

Talked a bit more with the Audaspace dev on how to best implement the interpolated time reporting mechanism. Fixed an issue with push/relax pose to breakdown that I missed last time I worked on it: https://developer.blender.org/rB35ecfefaec231772d3cd366d21240636b9940be1 Bisected and talked to Sergey about T73686

Fri:

Did some minor triaging. Helped Pablico setup OBS so he could record videos. Created a fix for: https://developer.blender.org/T76025

Next week:

More work on particle physics and bugtracking

Apr 14 - Apr 17

Mon: Day off

Tue: Sick

Wed: Still somewhat sick. Fixed T75649 and worked further on A/V sync.

Thu: Now I have something to show with A/V sync! This is of course a example that is exaggerated to show case the issue. Old A/V sync with big audio buffer:

New A/V sync with big audio buffer:

Fri:

Created pull requests for the changes I'ven done on the audaspace github page. I also worked a bit more on the syncing logic and it is now buttery smooth. I can no longer tell the difference between A/V sync and No Sync.

Started looking into: https://developer.blender.org/T75810

Thoughts about this week:

Because I was sick and didn't feel well at the start of this week, Dalai and I decided that I should probably wrap up my A/V sync work this week. So I did that instead of working on the physics system.

Next week:

Will allocate 3 days for particle collisions and 2 days for bug tracker work.

Apr 06 - Apr 10

Mon: Fixed up and commited D7248. Had some additional discussion about A/V sync issues with Sybren.

Tue: Fixed T73598. Merged D6009.

Wed-Thu: Looked more into the A/V sync issues

Fri: Fixed T67232, continued work on A/V sync.

Next week: More work on particle collisions

Mar 30 - Apr 03

Worked on particle collision detection and collision response the whole week.

Now collision detection of moving objects seems to work nicely:

Broken particle collision responses with moving objects.

However there are still major issues with the collision response:

Broken particle collision responses with moving objects.

But in certain cases it doesn't fail spectacularly at least:

A bit better response, but not great.

Next week: Tracker work.

Mar 23 - Mar 27

Mon:

  • Discussed https://developer.blender.org/D7196 with Philipp. We brain stormed a bit about possible solutions.
  • Worked on D6009 (Fix T66751: Symmetrizing armature does not symmetrize constraints)
  • Bisected an issue I rand into during pose mode testing and reported it as T75036
  • Looked into T74921
  • Did some triaging and IT support.

Tue:

  • Looked into T75047 and started work on setting up WSL for some of our web devs.

Wed:

  • DDOS so couldn't do much tracker work. Spent the whole day helping with setting up WSL and general IT support

Thu:

  • Did some more general IT support.
  • Committed a fix for T75047: Number input advanced mode is not working in JP keyboard.
  • Looked into T74111 and posted a potential fix.

Fri:

  • Small amount of IT support.
  • The rest of the day was spent trying to figure out why particle collisions doesn't work as expected.

Next week:

  • More work on particle collisions.

Mar 16 - Mar 20

Mon:

Setting up to work from home. Got a bit of work done with particle collisions.

Tue:

Acting as IT support for others to get them setup to work from home.

Rest of the week: On and off acting as IT support and further work on particle collisions.

Video of broken collisions:

Broken particle collision detections with moving objects.

All particles that have a confirmed collision will be teleported to the middle of the plane. As you can see, the collision detection is not working that great... (I'm currently trying to figure out why as it should all work in theory)

Next week: Bugtracker work and one day or particle collision work.

Mar 09 - Mar 13

Mon:

Fast mass spring experiments

Tue:

Talked to Jacques about planning for particle simulation solvers Looked our options solver wise on what to implement first Worked on getting particle <-> mesh collisions working

Wed:

More work on getting particle <-> mesh collision working

Thu:

Looked into T69223 and talked to Bastien about it (changed to known issue). Fixed T71961 Soft body behavior is incorrect when CTRL + F12 animation is rendered. Looked into T71588 (might get solver later with the work Germano is doing on the rigid body modifier)

Fri:

Fixed T74397 Crash after undoing quadriflow remesh on duplicate with armature deform Looked into: T70546

- Plan for next week:

Continue working on particle collisions.

Mar 02 - Mar 06

  • Did general bugfixing work and patch review this week

Feb 24 - Feb 28

  • Setup some new computers at the office
  • Did some more cloth research/coding

Feb 17 - Feb 21

  • Was sick this week
  • Did some more cloth research

Feb 10 - Feb 14

  • Tracker curfew
  • Helped setting up and calibrate monitors at the office

Feb 3 - Feb 7

  • Tracker curfew
  • Did more fixing of computers and equipment at the office.

Jan 27 - Jan 31

  • Most of the week went to fixing computers issues in the office.
  • Did some research and test with newer cloth solvers

Jan 20 - Jan 24

  • Spent the whole week building, setting up, and fixing computers.

Jan 13 - Jan 17

  • Tracker curfew work
  • Reviewed and merged the hair collision patch by Luca Rood
  • Further work on the krita plugins

Jan 08 - Jan 10

  • Worked on more hardware dump script
  • Wrote some krita plugins

Dec 09 - Dec 13

  • Added cloth internal springs to master
  • Worked on assembling new office furniture
  • Worked on setting up some KVM virtual machines

Dec 02 - Dec 6

  • Added cloth pressure vertex groups
  • Prepared cloth internal spring for merging
  • More polishing on the decimate fcurves feature

Nov 25 - Nov 29

  • More LANPR review
  • Got cloth pressure merged into master
  • Worked to further improve the decimate fcurves feature

Nov 18 - Nov 22

  • Worked on reviewing the LANPR patch
  • Merge the new "decimate fcurves" into master
  • Trying to get my cloth patches (pressure/internal springs) ready for master

Nov 11 - Nov 15

Same as last week:

  • Worked on reviewing the LANPR patch
  • More work on the office hardware scripts

Nov 4 - Nov 8

  • Worked on reviewing the LANPR patch
  • Rewrote the office hardware dump script to dump HW serial numbers if available

Oct 28 - Nov 1

  • Worked on getting stuff setup again after the blender conference.
  • Looked into some more quadriflow debugging features
  • Worked on getting my older patches merged

Oct 21 - Oct 25

Worked on preparations for the blender conference.

Oct 14 - Oct 18

Worked on some animation system backlog bugs this week.

  • Bugfixes:
    • Fix autokeyframe not working on bones mirrored bones
  • Waiting for review:
    • D5450 Fix T62631: Cloth vertex mass capped to a very low number on scaled scenes.
    • D5173 Fix T66142: Redo panel doesn't work correctly after certain transformations.
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D6092 Fix T70805: Pose Bones rotate from wrong pivot when translated by Action Constraints.
    • D6009 Fix T66751: Symmetrizing armature does not symmetrize constraints
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator

Oct 07 - Oct 11

Looked into more quadriflow issues this week and did some planning with other developers how to tackle certain issues.

  • Bugfixes:
    • D5892 Fix T67212: No smooth blending in "Push Pose from Breakdown" and "Relax Pose to Breakdown"
    • D5877 Fix T70095: Quadriflow crash running on a messy mesh
  • Waiting for review:
    • D5450 Fix T62631: Cloth vertex mass capped to a very low number on scaled scenes.
    • D5173 Fix T66142: Redo panel doesn't work correctly after certain transformations.
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D6009 Fix T66751: Symmetrizing armature does not symmetrize constraints
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator

Sep 30 - Oct 04

Did some smaller bug fixes, but most of my week was spent sick. Didn't get that much done.

  • Bugfixes:
    • D5892 Fix T67212: No smooth blending in "Push Pose from Breakdown" and "Relax Pose to Breakdown"
    • D5877 Fix T70095: Quadriflow crash running on a messy mesh
  • Waiting for review:
    • D5450 Fix T62631: Cloth vertex mass capped to a very low number on scaled scenes.
    • D5173 Fix T66142: Redo panel doesn't work correctly after certain transformations.
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator

Sep 23 - Sep 27

Most of the week went into looking into quadriflow. The majority of the issues was because of bad input meshes. So a patch in under review to remedy this.

  • Bugfixes:
    • Fix T69542: Corrective Smooth modifier breaks when drivers are involved
    • Removed auto generated config.h file from quadriflow
  • Waiting for review:
    • D5892 Fix T67212: No smooth blending in "Push Pose from Breakdown" and "Relax Pose to Breakdown"
    • D5877 Fix T70095: Quadriflow crash running on a messy mesh
    • D5450 Fix T62631: Cloth vertex mass capped to a very low number on scaled scenes.
    • D5173 Fix T66142: Redo panel doesn't work correctly after certain transformations.
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator

Sep 16 - Sep 20

Worked on getting a hardware dumping script up and running for the studio. The rest of the week was spend fixing and building computers for our new arrivals.

  • Waiting for review:
    • D5450 Fix T62631: Cloth vertex mass capped to a very low number on scaled scenes.
    • D5173 Fix T66142: Redo panel doesn't work correctly after certain transformations.
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator

Sep 09 - Sep 13

Got Quadriflow commited to master and worked on finishing up my cloth patches.

  • Waiting for review:
    • D5450 Fix T62631: Cloth vertex mass capped to a very low number on scaled scenes.
    • D5173 Fix T66142: Redo panel doesn't work correctly after certain transformations.
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D5425 Fix potential issues when loading files with missing libraries
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator

Sep 02 - Sep 06

Continued work on Quadriflow integration this week.

  • Waiting for review:
    • D5450 Fix T62631: Cloth vertex mass capped to a very low number on scaled scenes.
    • D5173 Fix T66142: Redo panel doesn't work correctly after certain transformations.
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D5425 Fix potential issues when loading files with missing libraries
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator

Aug 26 - Aug 30

More Quadriflow works this week. I've added some basic edge border preservation.

  • Waiting for review:
    • D5450 Fix T62631: Cloth vertex mass capped to a very low number on scaled scenes.
    • D5173 Fix T66142: Redo panel doesn't work correctly after certain transformations.
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D5425 Fix potential issues when loading files with missing libraries
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator

Aug 19 - Aug 23

My time this week as dedicated to porting Quadriflow to Blender.

  • Waiting for review:
    • D5450 Fix T62631: Cloth vertex mass capped to a very low number on scaled scenes.
    • D5173 Fix T66142: Redo panel doesn't work correctly after certain transformations.
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D5425 Fix potential issues when loading files with missing libraries
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator

Aug 12 - Aug 16

All of this week was used to fix computers at the office and work on cloth physics improvements.

  • Waiting for review:
    • D5450 Fix T62631: Cloth vertex mass capped to a very low number on scaled scenes.
    • D5173 Fix T66142: Redo panel doesn't work correctly after certain transformations.
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D5425 Fix potential issues when loading files with missing libraries
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator

Aug 05 - Aug 09

Most of this week was spent in meeting and fixing computer issues in the office.

  • Bugfixes:
    • Fix crash when opening files with missing armature libaries
    • D5416 Fix T67665 "Affect Alpha" in Texture Paint mode doesn't work as expected
    • Fix T67821: Snap to Symmetry not updating
  • Waiting for review:
    • D5450 Fix T62631: Cloth vertex mass capped to a very low number on scaled scenes.
    • D5173 Fix T66142: Redo panel doesn't work correctly after certain transformations.
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D5425 Fix potential issues when loading files with missing libraries
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 8 reports.
  • Assigned 10 reports.
  • Closed 6 reports.
  • Merged 5 reports

Jul 29 - Aug 02

  • Bugfixes:
    • D5401 Fix T68073: Wacom Intuos 5S no pen pressure on Wayland
    • D4665 Fix T63429: Random deselect function lost
    • D5380 Have CMake be more strict when optional x11 libraries are missing but enabled
    • D5361 Fix T67460: Vertex painting: Sampling color opens empty options window in viewport
    • D5365 Fix T67274: Graph Editor Normalization broken by Keyframe that uses Easing or Dynamic interpolation
    • D5128 Fix T63921: Unable to use confirm on release for keyboard shortcuts
    • D5132 Fix T65837: "Zoom Axis" is not working on the node editor
  • Waiting for review:
    • D5173 Fix T66142: Redo panel doesn't work correctly after certain transformations.
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 48 reports.
  • Assigned 19 reports.
  • Closed 46 reports.
  • Merged 9 reports

Jul 21 - Jul 24

  • Bugfixes:
    • Fix T67117: Font thumbnails crash to desktop
  • Waiting for review:
    • D5173 Fix T66142: Redo panel doesn't work correctly after certain transformations.
    • D5128 Fix T63921: Unable to use confirm on release for keyboard shortcuts
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D5128 Fix T63921: Unable to use confirm on release for keyboard shortcuts
    • D5132 Fix T65837: "Zoom Axis" is not working on the node editor
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 31 reports.
  • Assigned 18 reports.
  • Closed 23 reports.
  • Merged 3 reports

Jul 15 - Jul 19

  • Bugfixes:
    • Fix T67062: Movie Clip Editor does not update Editor Type when changing Editing Context
    • Fix T66999: Blender creates new cache for particles with step 10 instead 1
    • Fix T66835: Dynamic Paint weight group isn't updated unless weight has been assigned
    • Fix T66870: AutoIK-Len stops working after releasing the mouse
    • Fix T66587: Can't bake second dynamic paint canvas to image sequence
  • Waiting for review:
    • D5173 Fix T66142: Redo panel doesn't work correctly after certain transformations.
    • D5128 Fix T63921: Unable to use confirm on release for keyboard shortcuts
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D5128 Fix T63921: Unable to use confirm on release for keyboard shortcuts
    • D5132 Fix T65837: "Zoom Axis" is not working on the node editor
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 47 reports.
  • Assigned 24 reports.
  • Closed 36 reports.
  • Merged 5 reports

Jul 8 - Jul 12

Noticed that the phabricator default reporting style had changed. So the prior weeks reported bug tracker numbers have been wrong. The numbers for this week should be correct.

  • Bugfixes
    • Fix T66560 Sequencer: Shortcut keys no showing in menu for 'Move' and 'Refresh All'
    • D5208 Fix T64149: Texture paint can act as a canvas and brush at the same time
  • Waiting for review:
    • D5173 Fix T66142: Redo panel doesn't work correctly after certain transformations.
    • D5128 Fix T63921: Unable to use confirm on release for keyboard shortcuts
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D5128 Fix T63921: Unable to use confirm on release for keyboard shortcuts
    • D5132 Fix T65837: "Zoom Axis" is not working on the node editor
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 52 reports.
  • Assigned 29 reports.
  • Closed 7 reports.
  • Merged 14 reports

Jul 1 - Jul 5

  • Bugfixes
    • D5183 T66266: Grease Pencil Simplify Adaptive is not behaving correctly
    • D5151 Fix T66165: RGB Curve node generates too bright color
  • Waiting for review:
    • D5173 Fix T66142: Redo panel doesn't work correctly after certain transformations.
    • D5128 Fix T63921: Unable to use confirm on release for keyboard shortcuts
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D5128 Fix T63921: Unable to use confirm on release for keyboard shortcuts
    • D5132 Fix T65837: "Zoom Axis" is not working on the node editor
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 6 reports.
  • Assigned 9 reports.
  • Closed 7 reports.
  • Merged 4 reports

Jun 22 - Jun 26

Had more computer issues this week. Not much got done...

  • Bugfixes
  • Waiting for review:
    • D5128 Fix T63921: Unable to use confirm on release for keyboard shortcuts
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D5128 Fix T63921: Unable to use confirm on release for keyboard shortcuts
    • D5132 Fix T65837: "Zoom Axis" is not working on the node editor
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 4 reports.
  • Assigned 17 reports.
  • Closed 5 reports.
  • Merged 3 reports

Jun 17 - Jun 21

  • Bugfixes
    • Fix T65802: F-curves modifiers in nodes doesn't updates properly
    • Fix T65775: UV projection is dependant of the object position
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • Waiting for review:
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
  • WIP:
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 24 reports.
  • Assigned 36 reports.
  • Closed 10 reports.
  • Merged 6 reports

Jun 10 - Jun 14

  • Bugfixes
    • Fix T65632: Connected Proportional Editing is affected by Curve Object's Local Scale
    • Fix T64930: FFmpeg Output- no color mode by default
    • D5033 Fix T64533: Using "X-Axis Mirror" while posing with auto keyframe on does not keyframe the mirrored bone
  • Waiting for review:
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • WIP:
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 78 reports.
  • Assigned 58 reports.
  • Closed 45 reports.
  • Merged 9 reports

May 6 - May 10

  • Bugfixes
    • D4808 Add ability to create a keyboard shortcut for more mode settings.
    • D4832 Move out pose edit options into the pose data
  • Waiting for review:
    • D4841 Add curve decimate in the graph editor
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • WIP:
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 57 reports.
  • Assigned 51 reports.
  • Closed 25 reports.
  • Merged 11 reports

April 29 - May 3

  • Bugfixes
    • Implement mirroring in pose mode (absolute and relative).
  • Waiting for review:
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • WIP:
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 20 reports.
  • Assigned 27 reports.
  • Closed 19 reports.
  • Merged 6 reports

April 23 - April 26

First week of my trip to BI in Amsterdam. Took a while to get everything setup, so a bit slower week than usual.

  • Bugfixes
  • Waiting for review:
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • WIP:
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 16 reports.
  • Assigned 45 reports.
  • Closed 14 reports.
  • Merged 6 reports

April 15 - April 18

  • Bugfixes
    • D4665 Fix T63429: Random deselect function lost
    • D4646 Fix T63247: edbm_rip_invoke__edge rips unselected verts on mesh borders
    • Fix T63663: Object mode proportional editing affects objects which are disabled…
  • Waiting for review:
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • WIP:
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 32 reports.
  • Assigned 47 reports.
  • Closed 18 reports.
  • Merged 12 reports

April 8 - April 12

  • Bugfixes
    • Fix T63341: Xray mode makes some shading popover options grayed out despite them working
    • Fix T63467: Edge/vertex selection isnt working properly with X-ray set to 1
    • D4504 Fix T62114: Wireframe mode selection: selects backside objects when clicking frontside object in 3d-window
  • Waiting for review:
    • D4665 Fix T63429: Random deselect function lost
    • D4646 Fix T63247: edbm_rip_invoke__edge rips unselected verts on mesh borders
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • WIP:
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 34 reports.
  • Assigned 62 reports.
  • Closed 28 reports.
  • Merged 12 reports

April 1 - April 5

  • Bugfixes
    • D4653 Fix T63281: Drivers inside nodegroups inside nodegroups don't show up in Driver Editor
    • Fix T63120 Select random in particle edit mode is broke
  • Waiting for review:
    • D4646 Fix T63247: edbm_rip_invoke__edge rips unselected verts on mesh borders
    • D4632 Fix T62932 3D Cursor tool settings is not shared globally
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4504 Fix T62114: Wireframe mode selection: selects backside objects when clicking frontside object in 3d-window
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • WIP:
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 32 reports.
  • Assigned 55 reports.
  • Closed 17 reports.
  • Merged 8 reports

March 25 - March 29

I had some computer issues this week, so it was a little slower as I had to migrate to an other computer.

  • Bugfixes
    • D4616 Fix T63086: Navigation problem with Background/Reference Images
    • D4590 Fix T62887: When searching for fonts, thumbnail dispaly mode will crash Blender
    • D4514 Fix T53997: [bug] island_margin in bpy.ops.uv.smart_project seems to have no effect
    • D4194 Fix T60421: Bone heads are hidden when non-connected parent is hidden
  • Waiting for review:
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4504 Fix T62114: Wireframe mode selection: selects backside objects when clicking frontside object in 3d-window
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • WIP:
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 25 reports.
  • Assigned 45 reports.
  • Closed 14 reports.
  • Merged 4 reports

March 18 - March 22

  • Bugfixes
  • Waiting for review:
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4504 Fix T62114: Wireframe mode selection: selects backside objects when clicking frontside object in 3d-window
    • D4194 Fix T60421: Bone heads are hidden when non-connected parent is hidden
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • WIP:
    • D4514 Fix T53997: [bug] island_margin in bpy.ops.uv.smart_project seems to have no effect
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 46 reports.
  • Assigned 60 reports.
  • Closed 13 reports.
  • Merged 6 reports

March 11 - March 15

  • Bugfixes
  • Waiting for review:
    • D4522 Fix T59065: Blender default keyset is deletable by user!
    • D4504 Fix T62114: Wireframe mode selection: selects backside objects when clicking frontside object in 3d-window
    • D4194 Fix T60421: Bone heads are hidden when non-connected parent is hidden
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • WIP:
    • D4514 Fix T53997: [bug] island_margin in bpy.ops.uv.smart_project seems to have no effect
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 29 reports.
  • Assigned 56 reports.
  • Closed 21 reports.
  • Merged 11 reports

March 4 - March 8

  • Bugfixes
    • Fix T62113: Color Management Curves CRGB buttons missing.
    • D4493 Fix T62125: snapping not working if invisible object is between you and the target
    • D4439 Fix T62104: VertexGroup.add() doesn't push depsgraph update for the mesh.
    • D4386 Fix T61737: Gizmo refresh issue
    • D4469 Fix T62162: Bones set to unselectable can't be fully selected through the viewport in edit mode.
  • Waiting for review:
    • D4194 Fix T60421: Bone heads are hidden when non-connected parent is hidden
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • WIP:
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 56 reports.
  • Assigned 54 reports.
  • Closed 35 reports.
  • Merged 21 reports

February 25 - March 1

  • Bugfixes
    • D4417 Fix T61945: Scaling UV-sphere while using snap to vertex scales to incredible size.
  • Waiting for review:
    • D4439 Fix T62104: VertexGroup.add() doesn't push depsgraph update for the mesh.
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4386 Fix T61737: Gizmo refresh issue
    • D4194 Fix T60421: Bone heads are hidden when non-connected parent is hidden
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • WIP:
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 50 reports.
  • Assigned 55 reports.
  • Closed 24 reports.
  • Merged 17 reports

February 18 - 22

Were sick the whole week so triaging was a bit harder.

  • Bugfixes
    • D4358 Fix T61563: INFO panel incorrectly printing operators using constraint_matrix
    • D4338 Node headers should not respect theme alpha values
    • D4373 Fix T61690: Hidden curve vertices are drawn in edit-mode
  • Waiting for review:
    • D4398 Fix T61814: Metaball basis handling is broken
    • D4386 Fix T61737: Gizmo refresh issue
    • D4194 Fix T60421: Bone heads are hidden when non-connected parent is hidden
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • WIP:
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 38 reports.
  • Assigned 41 reports.
  • Closed 24 reports.
  • Merged 9 reports

February 11 - 15

  • Bugfixes
    • D4336 Fix T61376 Group Node Node Editor theme property is missing alpha channel
    • rB4f920371580b: Fix T61536: can't snap vertex to another vertex in edit mode using curves.
  • Waiting for review:
    • D4358 Fix T61563: INFO panel incorrectly printing operators using constraint_matrix
    • D4338 Node headers should not respect theme alpha values
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • WIP:
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 53 reports.
  • Assigned 54 reports.
  • Closed 31 reports.
  • Merged 11 reports

February 4 - 8

  • Bugfixes waiting for review:
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • WIP:
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 57 reports.
  • Assigned 59 reports.
  • Closed 37 reports.
  • Merged 9 reports.

January 28 - Feb 1

  • Bugfixes waiting for review:
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
  • WIP:
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 88 reports.
  • Assigned 63 reports.
  • Closed 39 reports.
  • Merged 12 reports.

January 23 - 25

  • Bugfixes:
    • Fix T60602: Pose bones' selection doesn't update in the viewport if it was changed outside of the viewport.
  • Still waiting for review:
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 67 reports.
  • Assigned 43 reports.
  • Closed 18 reports.
  • Merged 9 reports.

December 31 - Jan 4

  • Bugfixes:
    • Fix T59946: Multiple quit dialogs possible
    • Fix T60068: Viewport shows old cached object names
    • Fix T59944: Python template operator_mesh_uv.py fails with an error
  • Still waiting for review:
    • D4158 Fix T60098: Cycles does not respect the texture alpha mode
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
    • D4089 Fix T59450: Texture Painting - Brush Panel - brush colors flip is inactive
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
  • Triaged 60 reports.
  • Assigned 39 reports.
  • Closed 28 reports.
  • Merged 12 reports.

December 24 - 28

  • Bugfixes:
    • Fix T59865 UV editor: vertex snap, active does not make any sense.
    • Fix T59864: UV editor insufficient snap options
  • Still waiting for review:
    • D4147 Fix T59946: Multiple quit dialogs possible
    • D4146 Fix T59944: Python template operator_mesh_uv.py fails with an error
    • D4138 Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
    • D4089 Fix T59450: Texture Painting - Brush Panel - brush colors flip is inactive
  • WIP:
    • Fix T59633: Impossible to show only x/y axis in ortho front/side view
  • Triaged 23 reports.
  • Assigned 14 reports.
  • Closed 7 reports.
  • Merged 12 reports.

December 17 - 21

  • Bugfixes:
    • Fix T59083: Normal transform orientation ignores absolute grid snap
    • Fix T59424: Color wheel snaps to center: loosing hue if light value is down to zero.
    • Fix T59387: Simple Crash
    • Fix T59391: 2.80 Crash on selecting an entire collection and snappping cursor to active.
  • Still waiting for review:
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
    • D4089 Fix T59450: Texture Painting - Brush Panel - brush colors flip is inactive
  • WIP:
    • Fix T59633: Impossible to show only x/y axis in ortho front/side view
  • Triaged 58 reports.
  • Assigned 44 reports.
  • Closed 17 reports.
  • Merged 17 reports.

December 10 - 14

  • Bugfixes:
    • Fix T59358: Wrong status bar keymap for release confirms and right click select.
  • Still waiting for review:
    • D4040 [Blender2.8] Continuation of T58840, refresh result on more vpaint operator
    • D4069 Fix T59083: Normal transform orientation ignores absolute grid snap
  • Triaged 58 reports.
  • Assigned 55 reports.
  • Closed 19 reports.
  • Merged 12 reports.

December 5 - 7

  • Bugfixes:
    • Fix T58750: missing fallof power tooltip.
    • Fix T58659: absolute grid snapping wrong with custom grid scale.
  • Triaged about 60 reports.