Weekly Reports for year 2019

Week 368: 7th - 13th January

  • General development
    • Subdiv: Use defined order of corner/edge vertices
    • Subdiv: Fix memory leak
  • Bug tracker
    • Fix T60235 Flickering of object instances
    • Fix T60340 Removing f-curve modifier doesn't update animation
    • Fix T60393 Subdiv gives wrong vertex colors
    • Fix T60227 Crash when Cycles uses more than system threads
  • Cycles
    • Make BVH wider prior to packing, simplifies tweaking it for performance.

Fixed: 4, Closed: 1.

Week 369: 14th - 20th January

  • General development
    • Fix crash creating new file after modifications
  • Blender 2.8
    • Subdiv: Initial implementation of topology cache. Currently disabled, will run tests on production files and enable if those work reliably.
    • Multires: Fix spike issues when sculpting on triangles.
    • Multires: Correct averaging, solving some artifacts with existing files.

Fixed: 0, Closed: 1.

Week 370: 21st - 27th January

  • General development
    • Sequencer: Fix python error on Add menu on default workspace
    • Animation player: tweaks for zooming in and out
  • Bug tracker
    • Fix T59395 Subdivision modifier with quality 1 crashes blender
    • Fix T60575 Multiresolution Crashes when appliing more subdivisions
    • Fix T60686 Renaming an animated bone breaks its animation
    • Fix T58640 Round corner in edge crease of subdivided surfaces
    • Fix T60502 Creasing behavior on 2.8 seams wrong
    • Fix T58994 Subdivision modifier generates artifacts with crease=1
    • Fix T56877 Enabling mask Motion Blur overrides the Feather Falloff
    • Fix T54834 VSE can't import OGG Theora video
    • Fix T54581 Clip editor doesn't synchronize frame on layout change
    • Fix T60408 Loose edge distort vertex on a surface
    • Fix T59177 Animplayer extreme zooms in when playing rendered animation
    • Fix T60839 Deleting bevel object for curve will not update
    • Fix T60204 Crash when opening a File
    • Fix T55462 Ungroup in Node editor crash Blender
  • Blender 2.8
    • Multires reshape: correct grids level allocation
    • Fix crash happening with hair evaluation step

Fixed: 14, Closed: 17.

Week 371: 28th January - 3rd February

  • Bug tracker
    • Fix T59963 Can't manipulate hair keys with G, R, S or mirror transforms
    • Fix T60599 Multires crash after doing dyntopo sculpt
    • Fix T60566 Warnings in rigid body and certain conrfiguration
    • Fix T59924 Blender 2.8 particle system error
    • Fix T61030 Drivers for shape keys not evaluated in correct order
    • Fix T59339 Particle render without baking issues
    • Fix T61061 Scopes in image editor are not updating
    • Fix T61046 Object with cloth jumps around
    • Fix T60836 Stretch to flickers when vertex group is used
    • Fix T60451 Soft body cache not being cleared when it should
  • Blender 2.8
    • Make scene statistics to respect locked interface, fixes T60065
    • Particles: Fixes for synchronization to original

Fixed: 11, Closed: 3.

Week 372: 4rd - 10th February

  • General development
    • Some time was spent on supporting team here at the studio
    • Support showing metadata for multilayer EXR files
    • Movieclip: support multilayer EXR by using first combined pass
    • Improvements and fixes to Cycles metadata
    • Depsgraph: Fix dependency cycle when rigid body is involved
  • Bug tracker
    • Fix T61148 Particle properties can not be edited after keyframing
    • Fix T61124 Lag on physics simulation
    • Fix T61190 Crash in particles distribution
    • Fix T59587 Hair dynamics works different when opened in 2.8
    • Fix T61231 File open and undo looses unkeyed changes
    • Fix T59339 Particle render without baking issues
    • Fix T61289 Emitting particles from instances not working properly

Fixed: 7, Closed: 3.

Week 373: 11th - 17th February

  • General development
    • Fix fur on Spring characters (became broken after some other fixes from previous week)
    • Fixed unreliable evaluation of instanced metaballs
    • Fixed crash removing drivers
    • Fixed Spring characters being in the rest pose on file open
    • Add global control over disabling high-resolution smoke draw
    • Depsgraph: Speedup constraint source lookup, halves dependency graph build time on Spring files
  • Bug tracker
    • Fix T61362 Hair particles does not appear when rendering
    • Fix T61406 Particles don't render
    • Fix T57589 2.79 Rigid Body Sim. Does Not Behave The Same In 2.8
    • Fix T61256 Compositing scenes causes crash, but rendering separately does not
    • Fix T61262 Armature and rigid body crash
    • Fix T61346 Rigid body with modifiers incorrect work
    • Fix T60999 Duplifaced objects are not drawn in edit mode

Fixed: 7, Closed: 0.