User:MiguelPozo/WeeklyReports/2023
Week 1 (Jan 02 - 08)
Vacations!
Week 2 (Jan 09 - 15)
- Going through the review process for Workbench Next (D16826), implemented the requested changes.
- Fixed the compute-based culling (D17008) and the Debug Freeze (D17010) feature in the new draw manager.
- Worked on overall optimizations in the new draw manager. (uncommitted)
Week 3 (Jan 16 - 22)
- Add Freeze Culling support to Workbench Next (commit).
- Avoid creating unneeded handles in Workbench Next (optimization) (commit).
- Went through the Workbench commits of the last months, to avoid Workbench Next regressions:
- Fix for instance resource indexing in the new Draw Manager (D17069).
- Avoid runtime.bb allocation for DupliObjects in the draw code (needs feedback) (experimental branch).
- Use smaller ObjectBounds to improve performance (includes fixes) (needs feedback) (experimental branch).
- Cleanup the GLSL intersection code (needs feedback) (experimental branch).