Weekly Reports 2021

Week 1 3 - 7 January 2022

This week was mostly spent doing bug triaging and fixing, mostly following the GPU subdivision merge. There are still some issues to fix regarding performances regressions. I also updated my work on the subdivision settings as part of the mesh datablock T68891.

  • Features:
    • Cycles: support rendering PointCloud motion blur from attribute (rB4c3f52e7)
  • Fixes:
    • Fix T94713: Alembic crash with empty frames and velocities (rB45bc4e32)
    • Fix T94672: incorrect Workbench shadows with GPU subdivision (rB0c6b29ee)
    • GPU subdiv: fix wrong data sizes used for lines adjacency IBO (rBc2089ae5)
    • Fix T94674: crash reading ORCOs from an Alembic animation. (rB88e15ff1)
  • Active patches:
    • D13603: Alembic: add support for reading override layers.
    • D13730: Fix T93179: geonodes UVs and Vertex colors do not work in EEVEE.
    • D10145: Subdivision: add support for vertex creasing.