Reference/Release Notes/3.3/Add-ons


glTF 2.0


  • Add missing image name (rBAa2650c0)
  • Manage some official Khronos Extensions about Materials (rBA042fbef)


  • Manage some official Khronos Extensions about Materials (rBA042fbef)
  • Replace Separate RGB shader node by new Separate Color node (rBAc28c92c)
  • Allow custom name for merged animation (rBA501c976)
  • Export deformation bones only, without animation, is now possible (rBA807a64c)
  • Draco: Directly look at path specified by environment variable (rBA11bc851)
  • Fix camera & light export when Yup is off (rBA849e719)
  • Export all actions of a single armature is now under an export option (rBA09d752e)
  • Fixed bezier control points to cubic spline tangents conversion (rBA08d13c0)
  • Manage all 4 types of Vertex Colors (corner/point - byte/float) (rBA2fcac97)
  • Performance: cache parent/children data to avoid bad .children performance when used a lot (rBA5b2953a)
  • Avoid crash when all drivers are invalids (rBA69b9725)
  • Add bufferView Target at export (rBAef0027e)


  • Support listing images used by Empty objects in Debug tool (rBA8d609fc)
  • Add check for unsaved images in Save/Reload operator (rBA3c6a16f)
  • Fix Debug feature to list users of image datablocks (rBA4a522d3)

Collection Manager

  • Fix duplicate keymap entries for QVT operators. (rBA1cc09e2)
  • Fix duplicate QCD widgets being added when pressing backspace while hovering over the QCD 3D Viewport Header Widget checkbox in the preferences. (rBAaf8d747)
  • Fix adding/removing objects from nested collections to/from the current selection. (rBA3570274)