Reference/Release Notes/3.3/Add-ons


glTF 2.0



  • Manage some official Khronos Extensions about Materials (rBA042fbefac686)
  • Replace Separate RGB shader node by new Separate Color node (rBAc28c92c1494c)
  • Allow custom name for merged animation (rBA501c97628f15)
  • Export deformation bones only, without animation, is now possible (rBA807a64cdfc50)
  • Draco: Directly look at path specified by environment variable (rBA11bc851e16ae)
  • Fix camera & light export when Yup is off (rBA849e7196eb4e)
  • Export all actions of a single armature is now under an export option (rBA09d752e84534)
  • Fixed bezier control points to cubic spline tangents conversion (rBA08d13c024f60)
  • Manage all 4 types of Vertex Colors (corner/point - byte/float) (rBA2fcac97522de)
  • Performance: cache parent/children data to avoid bad .children performance when used a lot (rBA5b2953ad0883)
  • Avoid crash when all drivers are invalids (rBA69b9725ba0f8)
  • Add bufferView Target at export (rBAef0027e72d29)


Collection Manager

  • Fix duplicate keymap entries for QVT operators. (rBA1cc09e24c516)
  • Fix duplicate QCD widgets being added when pressing backspace while hovering over the QCD 3D Viewport Header Widget checkbox in the preferences. (rBAaf8d747d00ac)
  • Fix adding/removing objects from nested collections to/from the current selection. (rBA3570274fe75f)