OpenVDB fluid caching: Smoke (grids) and liquid (grids and
particles) data will now be cached into a single .vdb cache file per
frame.
(9fe64948ab,
9951858942)
Usability:
Updated gravity: Matches world gravity now (fluid buoyancy behaves
differently compared to 2.8x releases).
(21485e94aa)
Simplified cache format options:
There are now only two cache formats fields (Volume data - grids &
particles, Surface data - meshes). Cache format options for
'Noise' and 'Particles' have been deprecated.
Only two cache file formats are available ('.uni', '.vdb'). The
'.raw' file format has been deprecated.
New UI Options:
Frame Offset: Read cache files with a frame offset.
(Manual,
fb0f0f4d79)
System Maximum: Define the maximum number of particles that are
allowed in a simulation.
(Manual,
e76f64a532)
New option to apply a pressure gradient emulating the weight of
contained or surrounding fluid.
(b1f9799508)
Force effectors have a new Wind Factor setting to specify how much the
force is reduced when acting parallel to the cloth surface (previously
hard-coded as 100% reduction).
(9e7012995)