Reference/Release Notes/2.64/More Features

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Blender 2.64: More Features

Curves

  • Add start and end bevel factor for curves, so now it's possible to make a bevelled curve which isn't fully covered with a bevel - Template:Commit

Nodes

Operators

  • Python console: Add "Clear Line" operator to Console menu (shortcut: Shift+Return). Erases current line, but appends it to console history - Template:Commit
  • Python console: Add "Indent" and "Unindent" operators to Console menu (shortcuts: Tab, Shift+Tab), (un)indents current line independent of cursor - Template:Commit
  • Python console: "Copy to clipboard (as script)" operator, so you can copy input from a console for use in a textblock - Template:Commit
  • Text editor: add duplicate line operator - Template:Commit
  • UV Editor: add back lasso selection tool - Template:Commit
  • Add select similar for bones in edit mode - Template:Commit

Physics

Python

  • Allow overriding window/screen/area/region context for running operators from python, this is useful to run an operator in a particular place in the UI - Template:Commit, Template:Commit
  • Improve Sequencer's Python API - Template:Commit

User Interface

  • Add translation for Hungarian language - Template:Commit
  • File browser: list of system directories is now refreshed on pressing the refresh button or opening the file browser, in case e.g. a USB stick was inserted - Template:Commit
  • Add "Install Theme" button in user preferences - Template:Commit
  • Add back pose specials menu, also add back the ability to clear user transforms on all bones (not just selected - mango request - was possible in 2.4x) - Template:Commit
  • Add a solo mode for panels, CTRL+LMB on a panel header will close all other panels. Template:Commit
  • Info header: Toggle fullscreen button is now located inside a new "Window" menu, to clean up the header. The Window menu also contains an operator to duplicate the window and toggling the system console on Windows. Template:Commit

Pose Mode

  • Added align snap to vertices/edges/faces for bones in Pose mode.

Unsorted

  • Add mipmap generation on GPU (saves upload and calculation time), could be accessed in User Preferences -> System/OpenGL - Template:Commit
  • Fix for 16-bit pngs which were only read with 8-bit precision - Template:Commit
  • 3D View: add Backface Culling option, to hide faces when seen from the back side - Template:Commit