Reference/Release Notes/2.63/Bug Fixes

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Blender 2.63: Bug Fixes

3D View

Animation

Armatures

Collada

Files

Game Engine

Image & Video

Mesh Editing

Modifiers

  • fix T30351: solidify modifier high quality normals fails - Template:Commit
  • fix T30395: boolean modifier - degenerated triangles from bmesh + difference - Template:Commit
  • fix T30496: bugs and crashes about "make links modifiers" function - Template:Commit
  • fix T30561: modifiers with use_apply_on_spline = True do not work on curve with shapekeys - Template:Commit
  • fix T30531: mirror modifier with vertex groups did not add both the left and right groups to merged vertices, only one - Template:Commit
  • fix T30398: mesh objects with curve modifiers render in thier 'rest' position, not thier 'pose' position - Template:Commit
  • fix: UI error - some curve settings were in the path panel and were greyed out when 'Path Animation' was disabled, but were infact used for the curve deform modifier - Template:Commit
  • fix T30406: hooks ignore automatic handles setting in curves - Template:Commit
  • fix T30647: error in wire drawing of subsurf when draw all edges is enabled - Template:Commit
  • fix T30966: remesh modifier crash mentioned in comments of bug - Template:Commit

Motion Tracking

  • fix T30485: TRANSFORM / STABILIZE 2D: First row / column blackness - Template:Commit
  • fix: crash when re-tracking track used for rotation stabilization - Template:Commit
  • fix: Camera tracing search area was always centered to marker's position when tracking - Template:Commit
  • Various fixes of 2d stabilization and autoscale factor calculation - Template:Commit
  • fix: Disabling color channels for float images in clip editor now works fine - Template:Commit

Nodes

  • fix T30405: combine HSVA node not working correct with fixed color instead of socket connected as input - Template:Commit.
  • fix T30627: delete node with reconnect (ctrl-x) is broken - Template:Commit
  • fix T30804 nodetree.links.new() incorrectly disconnected or allowed to connect multiple links to a socket when the arguments were passed in order (input socket, output socket) instead of (output socket, input socket) - Template:Commit

Objects

Physics

Python

Render

Render: Cycles

Sequencer

Transform

User Interface

Fixes since 2.63 (for bugfix release)

46003 46004 46005 46014 46015 46016 46027 46028 46035 46036 46039 46043 46072 46077 46085 46091 46093 46095 46116 46117 46120 46125 46127 46131 46136 46138 46140 46141 46142 46143 46148 46149 46152 46156 46157 46159 46160 46172 46178 46179 46180 46181 46183 46184 46192 46194 46196 46197 46205 46206 46213 46214 46215 46222 46224 46225 46226 46227 46228 46229 46230 46231 46232 46233 46234 46235 46241 46246 46250 46253 46260 46264 46265 46269 46273 46277 46278 46280 46282 46289 46290 46294 46305 46308 46310 46311 46316 46327 46158 46236 46261 46341 46342 46346 46347 46361 46362 46363 46385 46391 46393 46410 46411 46412 46417 46416 46354 46423 46424 46439 46445 46449 46450 46453 46454

--- until 46454

Collada: 46214 46215 46246 Aligorith: 46345, 46342, 46338, 46336


Bugs fixed in Blender 2.63a

Over 100 bugs fixed since 2.63 release:

  • Fixed errors found in BMesh integration.
  • Fixes for various crashes in bmesh, rendering and compositing.
  • Fixed various drawing bugs with sculpt and paint modes.
  • Animation motion path improvements Template:Commit
  • Improved OpenCollada support.
  • Sequencer and movie clip fixes.

For a full list see: The Log