Source/Architecture/Asset System/Asset Bundles/Human Base Meshes

= Human Base Meshes Bundle =

Base meshes to sculpt humanoid figures. The models are ready to use with the Multiresolution modifier. But since they are all closed volumes they can be voxel remeshed as well.



Models

 * Base Mesh - Eye
 * Base Mesh - Foot
 * Base Mesh - Hand
 * Base Mesh - Jaw
 * Base Mesh - Stylized Female
 * Base Mesh - Stylized Head
 * Base Mesh - Stylized Male