Reference/Release Notes/2.93/Animation-Rigging

= Blender 2.93: Animation & Rigging =


 * Update layouts for graph editor and NLA editor FModifiers.


 * Armature bone axes can now be shown anywhere on the bone (previously only on the tip), . Existing files still have the old behaviour, while new armatures will default to showing the axes at the root (head) of the bone.


 * Weight paint symmetry options has now been tweaked so you can't have vertex group mirroring and brush mirroring on at the same time:


 * The Cycle-Aware Keying option was moved back to the Keying popover since it's not limited to auto-keying.


 * The "follow path constraint" and "follow parented curve" are no longer clamped and can extend beyond the start/end point of the curve.


 * It is now possible to alt click to get a list of bones under the cursor.