Reference/Release Notes/2.82/Add-ons

= Blender 2.82: Add-ons =

= Addons Updates =

Rigify

 * Some generation settings are stored in the metarig now, instead of being global to the file.
 * The `spines.basic_spine` rig now has new optional FK controls.
 * Spine and limbs now have an option (off by default) to create an arbitrarily movable rotation pivot control, similar to BlenRig.
 * A new `basic.pivot` rig can be used as a parent of the spine to add a custom pivot between root and torso.
 * The default rotation pivot of the foot IK control has been switched from toe to ankle by default, but can be switched back.
 * The Human metarig now uses `super_finger` instead of `simple_tentacle`; the finger rig has new B-Bone and layer options.
 * The arm rig can optionally generate an extra wrist pivot control for the IK hand, most useful for implementing finger IK.
 * New `basic.raw_copy` rig that copies a bone without adding the ORG prefix, allowing copying complex ad-hoc rig setups verbatim.
 * The `super_copy` and `raw_copy` rigs now have options to patch the parent and constraint targets after bones are generated, for advanced ad-hoc rigging.
 * The `super_finger` rig now has optional experimental simple fingertip IK support, similar to some other rigs like BlenRig.

Add Mesh Extra Objects

 * New Rock Generator addon
 * The rock generator addon has been in addons contrib and nightly builds for several years now.
 * Integrated now into the "Extra Objects" menu, more people can now get to appreciate Paul Marshall's work.

Mesh Tools

 * Mesh Tools has integrated the Mesh Relax addon into it's family.

Viewport Pies

 * New Ctrl/U Save Defaults and Preferences pie. Working across all editors, save your settings from the 1 menu.
 * Returned: Proportional Edit pie. Rewritten by request. Proportional Edit pie offers an alternative to the built in Shift/O proportional menu.

BlenderKit
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 * Advanced search options have been introduced for models and materials
 * UI has been reworked, so now the add-on can be found in the top 3d view header.
 * Asset Bar now opens automatically after search ends, and can also be open after blender starts. This is a big speedup in interaction.
 * An empty search searches the latest additions in the database.
 * Material thumbnail generator has been improved.

= New Addons =

Import Palettes

 * This wonderful addition imports Photoshop and Krita palette files. From Antionio Vazquez.

PDT

 * Precision Drawing Tools from Alan Odom and Rune Morling.
 * This great new addon introduces some CAD style techniques to the Blender toolkit.

Add Node Presets

 * This addon by Campbell Barton is promoted from addons contrib in nightly builds to main releases.
 * In the expanded addons activation box, select a directory that has .blend files with node groups.
 * You will now have a new Templates menu containing your nodes in the Add > Node menu across the node editors.

Collection Manager

 * Manage Your Collections in the 3d Viewport. Thanks to Ryan Inch

Sun Position

 * Use real world coordinates to adjust your light to match the sun position at any time of day!

Amaranth Toolkit

 * Promoted from nightly builds to release with the thanks to Pablo Vazquez and CansecoGPC
 * this addon provides many small features and functions to extend usability.