Source/Architecture/Asset System/Asset Bundles/Materials

= Materials Bundle =

The material bundle has procedural materials which don't need any texture files. Their functionality is encapsulated inside a node group per material. This way only high-level parameters are exposed in the properties editor.



Catalogs

 * Metal
 * Wood
 * Bricks
 * Tiles
 * Organic
 * Fabric
 * Concrete
 * Glass
 * Water
 * Misc
 * NPR