GSoD/Ideas Suggestions

= Google Season of Docs 2019 - Ideas =

This page collects potential ideas and mentors for documentation projects in 2019.

Contacting us
You can contact us via our developers forum or bf-docboard mailing list. Also on IRC: irc.freenode.net #blendercoders

For matters you prefer to discuss in private, mail Ton Roosendaal: ton at blender.org.

General information for writers and (potential) mentors
The list below provides ideas for projects that:


 * A person can complete in 12 weeks (not too easy and not too hard);
 * Offers documentation that would be a great improvement for Blender.

Choosing an idea from this list is not mandatory.

Inspiration
To get an idea of what sort of documentation can be done for Blender and to see the current development direction:


 * The Blender Documentation project
 * The Blender 2.8 project
 * Release logs
 * Code Blog

Blender 2.8 Migration Guide

 * Description: The next big Blender release has many changes in the UI and in how tools work. This document should allow an experienced Blender to understand all changes, and provide a quick reference to look up how things work now.
 * Requirements: Proficient with Blender, knowing the previous and next release
 * Target audience: Experienced Blender end-users
 * Difficulty: medium
 * Possible mentors: Bastien Montagne, Ton Roosendaal, Pablo Vazquez

Blender 2.8 Beginners Guide

 * Description: Provide a well balanced educational introduction to Blender 2.80. The purpose is not to explain how 3D works, but how to use Blender for basic 3D modeling and animation purposes.
 * Requirements: Proficient with Blender, knowing the current release well.
 * Target audience: People who understand the concepts of 3D (for example from other software), and who want to learn Blender.
 * Difficulty: easy to medium
 * Possible mentors: Ton Roosendaal, Aaron Carlisle, Campbell Barton