Reference/Release Notes/2.92/IO

Library Overrides

 * Added limited support for simulation caches on override data-blocks (caches need to be written on disk for now,, , ).
 * Added initial support for NLA on override data-blocks (one can add new tracks to existing NLA system, and edit some properties of the existing tracks and strips.
 * Some heavy data from override IDs do not get written to disk in the local .blend file anymore (mainly mesh geometry, shapekeys data, and embedded files currently, see, ).

Importer

 * Importer can now open Draco encoded files
 * Implement occlusion strength
 * Show specific error when buffer resource is missing
 * Removed future deprecated encoding arg to json.loads
 * Create placeholder images for files that can't be loaded
 * Make NLA track order match glTF animation order
 * Use Separate R node for clearcoat textures

Exporter

 * Fix export when texture is used only for alpha
 * Take care of active output node
 * Implement occlusion strength
 * Avoid crash when background exporting (without UI)
 * Fix texture filtering
 * Roundtrip all texture wrap modes
 * Various Draco encoder fixes
 * fix collection offset when rotated or scaled
 * More fixes for changing the filename when format changed