Modules/Animation-Rigging/Character Animation Workshop 2022

= Character Animation workshop (2022) =

The goal of this three-day workshop will be to come up with a design for a new character animation system in Blender. It'll be the kickoff of a 3-year project Animation 2025.

Presentation and Results
The presentation is available on YouTube: The Future of Character Animation & Rigging: a Q&A feeback session


 * Design Principles
 * What's stopping you from animating in Blender?
 * Blank Slate - Character Animation in Blender
 * PDF of the Mural workboard used during the workshop (12½ MB)



Dates & Locations
Date: 24-26 October 2022

Location: Blender Institute

Remote: The main communication channel is #animation-module on Blender Chat. Video meeting will happen via Google Meet on the usual meeting ID.

Show & Tell
If you're joining the workshop, or even if you just want the workshop-peoples to see something you think is important (max 5 minute video), please use this sign-up sheet. It'll help us streamline the process.

Schedule
Every day, there will be three "sync moments" to make sure online/remote attendees are in sync with what's happening at Blender HQ, and vice versa.

All times are in local time, so CEST / Amsterdam time.


 * 10:00 morning kickoff
 * 14:00 after lunch
 * 18:00 end of day

Documents

 * Design Principles
 * What's stopping you from animating in Blender?
 * Blank Slate - Character Animation in Blender
 * Workshop schedule
 * Sign-up Sheet (edit)
 * Mural, which served as a work/brainstorm board during the workshop