Process

= Development Process =

Release

 * Release Cycle
 * Release Checklist: things to do for a release (bcon3 / bcon6)
 * Release on Steam
 * Release on Windows Store
 * Who does what for a release
 * Long-term Support

Bugs

 * The Life of a Bug: Triaging, classification, assignment and fix
 * Bug Reports: how to make good bug reports
 * Help Triaging Bugs: how to help triaging bugs
 * Bug Triaging Playbook: canned responses for triaging bugs

Patches

 * Contributing Code: how to contribute fixes & new features, and get them reviewed
 * Code Review Playbook: canned responses for reviewing patches

Projects

 * Projects: how to clearly structure a project
 * Code Quality Day: Code Quality Day

Committing

 * Commit Rights: how to get commit rights
 * Stabilizing Branch: how to commit and merge fixes in the stabilizing branch
 * Playbook Merge Handling: playbook for merges
 * Tests: How to set up & run automated tests
 * Reverting Commits: when and why to revert a problematic commit

Translations

 * How to translate Blender
 * How to use i18n feature in Blender code

Add-ons

 * Addons: getting your add-on bundled and maintaining it

Maintainers

 * About Module Owners and Admins
 * Overview of hardware in use by Blender developers

Development Organization

 * Agile Development Process