Reference/Release Notes/3.3/Sculpt

= Sculpt, Paint, Texture =

UDIM
Packing UDIM texture sets into .blend files is now supported. 

UI

 * Use constant size for voxel remesh size edit by default.
 * Add operator to duplicate the active color attribute layer


 * There are new icons for the trimming tools.

''The old icon was too similar to existing selection tool icons. We updated the icon to avoid confusion, especially with planned future features.''

New Features

 * Add elastic mode to transform tools.

Performance

 * Drastically improve drawing performance when sculpting with EEVEE enabled.