Reference/Release Notes/2.82/a

Blender

 * Fix : Autocomplete bug with mesh.loop_triangles. in Blender Python Console.
 * Fix : UDIM crash changing form tiled to single
 * Fix : Fluid Sim file handle resource leak
 * Fix : Crash saving images from non-image spaces
 * Fix : Bone envelope & bone size tool functionality swapped
 * Fix : camera border gizmo size
 * Fix : Reset last_hit and last_location when reading the file
 * Fix : crash when compiling renderpass shader on some AMD drivers ( + )
 * Fix : Cloth + Internal springs crashes on a non-polygonal geometry
 * Fix Fix (unreported) Separate bones creates empty armature
 * Revert "Constraints: remove special meaning of Local Space for parentless Objects."
 * Fix : modifying keyframes in nodes fails when there is an image sequence
 * Fix crash loading .blend file saved with Blender 2.25
 * Fix potential crash with Eevee render of missing image textures
 * Fix : Mantaflow adaptive domain cuts off
 * Keymap: Add front/back Alt-MMB absolute view axis switching
 * Fix : Crash switching to vertex paint
 * Fix bone envelopes displaying wrong when armature is scaled
 * Fix Vertex weight gradient tool show wrong weight/strength values in the UI
 * Fix : Image (from sequence) cannot be loaded
 * Fix : Tools cannot be registered into some contexts (e.g. PAINT_TEXTURE)
 * Fix : corner pin & sun-beam nodes gizmos are too big
 * Fix : Cannot texture paint an images sequence anymore

Add-ons

 * glTF: Fix some strange reference error in blender api when exporting shapekeys / ApplyModifier
 * glTF: Fix crash using compositor rendering for image generation