Reference/Release Notes/2.81/Rigging

= Blender 2.81: Animation & Rigging =

Animation Curves

 * The default automatic handle smoothing mode for new F-Curves can now be changed via User Preferences -> Animation.

Bones

 * The Inherit Scale checkbox is replaced with a dropdown providing more options, e.g. Inherit Average Scale.

Drivers

 * New Copy As New Driver context menu option to streamline creating drivers that copy the value of a different property.
 * Support overriding the Euler order and access Quaternion values in rotational Transform Channel driver variables.
 * Swing + Twist rotation decomposition to Transform Channel driver variables.

Copy Scale

 * New option to force the copied scale to be uniform.

Copy Rotation

 * Option to explicitly specify the Euler order used during copy.
 * Replaced the Offset checkbox with a Mix dropdown providing better combining options.

Copy Transforms

 * Added a new Mix dropdown option that allows combining the original and copied transforms.

Transformation

 * Options to explicitly specify the input and output Euler order.
 * Swing + Twist rotation decomposition as a choice for rotation input mode.
 * Mix dropdown option that allows changing how the transformation is combined with the original.

Custom Properties

 * Custom property UI now supports short arrays, useful for storing vectors or colors as a single property.
 * Array custom properties can be set to appear as a standard color picker button in the UI.