User:Leesonw/Ideas


 * path tracer parametrised by path length and samples light at end of path only
 * 1) adaptive importance on path length. This would allow for effort to be placed where light contributes most
 * 2) allows quicker first image and updates as ~half the number of ray queries are needed
 * Static BVH might be faster if instanced objects were not pre-transformed saves memory and caches better
 * embree should use more optimised routines for faster CPU