From BlenderWiki

Jump to: navigation, search
Note: This is an archived version of the Blender Developer Wiki. The current and active wiki is available on wiki.blender.org.

TODO List

Node System

Node Types

ParticleSet

Viewport Display

Rendering

  • Could another node tree be used to define render result?

Buffers

  • Automatic creation/removal of properties based on existing nodes

Caching

  • Streaming of particle data to/from cache
  • Automatic baking
  • Initial state loading/saving

Child Particles

  • Investigate on-the-fly child generation
  • Perhaps allow generation of children only in confined areas to allow _very_ high child particle numbers during rendering (tiles!)

User Interface

Particle Object

  • Needs a proper symbol

Particle Property Panels

  • Display overall statistics (numbers, sizes, memory usage)

Edit Mode

  • Add basic operators for adding/removing particles
  • Design tools for precise artistic particle modifications
    • Selection tools: operate on selected particles
    • Brush tools: modify particles with brushes, somewhat like sculpting