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Google Summer of Code 2016

Layer Manager

My proposal for an improved layer manager has been accepted as a project for GSoC 2016. Everything that relates to it is listed in this section.

To get a rather quick recap of what I've done, read the final report. It also contains info on open todos and how plans regarding an inclusion into master (the code that'll be used to create official releases) are.

Mentor: Ton Roosendaal
Branch: soc-2016-layer_manager

Short Description

An improved layer management system that adds industry standard features for organizing scene content in Blender. This includes the ability to use as many layers as needed and support for naming, grouping and ordering.

Docs

Reports

Initial Proposals

Just for the archives, here are the initial proposals I submitted for GSoC 2016: