|UI location||Properties Editor > Render Properties > Spritify|
|Usage|| When an animation render is complete, all of the frames in the animation are compiled into a single spritesheet usable for sprite-based games.
There is a Spritify panel in Render Properties where you configure some of the attributes of the sprite sheet as well as enable/disable the ability to automatically generate a sprite sheet each time an animation render completes.
As of version 0.4.0, Spritify will also optionally generate an animated GIF.
|Version||0.5.0||Author(s)||Jason van Gumster (Fweeb)|
|Note(s)||Originally developed for use in the Ancient Beast project.|
|Current version download||https://raw.github.com/Fweeb/blender_spritify/master/spritify.py|
|Python modules||bpy, os, subprocess|
|External Python Modules or dependencies||ImageMagick (specifically montage and convert)|
|Warning||This add-on requires that you have ImageMagick installed on your computer and the montage command is in your system path. It also assumes that you're rendering a sequence of still frames. Video renders will not work.|
- User Preferences → Addons → Install Addon...
- Use the File Browser to find spritify.py on your hard drive
- Double-click or select the file and click Install Addon...
- Use the Addon browser to find and enable Spritify (hint: it's in the Render category)
See usage above. More detailed instructions to come.
- Back to Extensions:2.6/Py/Scripts