|UI location||UV/Image Editor > Properties > Image|
|Usage|| While rendering, open the Properties region of the UV/Image Editor showing the render result. In the Image panel, you can read both both the total render time for your animation as well as the estimated time to completion of the render job. This information also prints to the terminal window.
Note that an accurate estimate requires at least the first frame of the animation to be rendered.
|Version||0.5.2||Author(s)||Jason van Gumster (Fweeb)|
|Note(s)||This is specifically for animations.|
|Current version download||https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/render_time.py|
|Python modules||bpy, blf, time, timedelta|
|Known Issues||Does not work on OpenGL renders.|
- User Preferences → Addons
- In Supported Level, enable Testing
- Use the Addon browser to find and enable Render Time Estimation (hint: it's in the Render category)
See usage above. More detailed instructions to come.
- Back to Extensions:2.6/Py/Scripts