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Insert Edge Ring
Insert edgerings along selected edgeloops
UI location View3D > Edge Specials > Insert edge ring (Ctrl Alt R)
Usage select continuous edges -> convert into edgering
Version 1.0 Author(s) Florian Meyer (tstscr)
Blender 2.6.4 License simplified BSD
Category Mesh Distribution Contrib


Executable information
File name mesh_insert_edge_ring.py
Current version download https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/mesh_insert_edge_ring.py
Python modules bmesh, math, collections




Overview

This Operator converts edgeloops into edgerings. The results can be similar to bevel or face-inset operations.

There are however differences. Unlike bevel inserting an edgering does not create triangles at corners of the initial edgeloop.

Bevel-edge ring-comparison.jpg

Unlike inset faces the initial selection depends on edgeloops instead of faces which can lead to easier/more desirable results depending on the topology.


Options

Insert edge ring options.jpg

  • distance: The distance of separation for the new edgering.
  • even: Keep corners with 90° angles straight

Edgring even comparison.jpg

  • Generate Geo: Whether to create geometry for the new edge_ring. Can be misused for specific rip operations this way.
  • Direction: In which direction to move the new geometry. Either both containing edgeloops are moved away from the initial selection or only one side is moved away.