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M3_Import
Import files in the Blizzard M3 format (.m3)
UI location
Usage Execute this script from the "File->Import" menu and choose a M3 file to open.
Version 0.2.1 Author(s) Cory Perry
Blender 2.56a License GPL


Executable information
File name __init__.py import_m3.py
Current version download https://github.com/muraj/m3_import/zipball/master


Links http://code.google.com/p/libm3/w/list http://volcore.limbicsoft.com/2010/02/starcraft-2-model-format-pt-1.html

http://sc2.nibbits.com/assets/m3-import-011-plugin-for-3ds-max/

Release Log https://github.com/muraj/m3_import/commits/master/
Known Issues Effuse maps have been disabled. Decals also have yet to be imported, so things like a Zergling's head will appear translucent.


Additional information

Colossus

Import

  • This script imports Blizzard M3 format files to Blender.
  • For more detailed information regarding the M3 format, please see the related links above.

Notes:
Generates the standard verts and faces lists and imports only diffuse, normal, and specular texture maps from dds files located in the same directory as the M3 file in question. Should any of the images not be found, a warning message in the console will be displayed with a full path name.

Installation

  • Download and unzip the contents to //.blender/scripts/addons/io_mesh_m3