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Advanced UI Menus
Menus for advanced interaction with blender's UI
UI location Group: 3D View
Version 1.4 Author(s) Ryan Inch
Blender 2.75 License GPL


Executable information
File name \\addons\advanced_ui_menus\__init__.py
Current version download http://blenderartists.org/forum/showthread.php?317916-Addon-Advanced-UI-Menus


Links http://blenderartists.org/forum/showthread.php?317916-Addon-Advanced-UI-Menus https://developer.blender.org/T42564


Advanced UI Menus.jpg

Description

Menus to aid the user and increase the speed of interacting with blender's UI.

Shortcuts

  • Brush menu = V (works in: Sculpt mode, Vertex Paint mode, Weight Paint mode, Texture Paint Mode, Particle Edit Mode)
  • Curve menu = W (works in: Sculpt mode, Vertex Paint mode, Weight Paint mode, Texture Paint Mode)
  • Custom menu = Alt-MiddleMouse
  • Delete menu = X
  • Dyntopo menu = Ctrl-D Tap for toggle(on/off), hold for menu
  • Layers window = M - Tap for set visible layers, hold for move objects to layers
  • Manipulator = Ctrl-Space - Tap for toggle(on/off), hold for menu
  • Mesh Selection menu = Ctrl-Tab
  • Mesh Extrude = E - Tap for extrude, hold for menu
  • Mode menu = Tab - Tap for toggle(last/edit), hold for menu
  • Pivot Point menu = .
  • Proportional = O - Tap for toggle(last/off), hold for menu
  • Proportional falloff = Shift-O
  • Shading mode = Z - Tap for toggle(last/wireframe), hold for menu
  • Snapping = Shift-Tab - Tap for toggle(on/off), hold for menu
  • Stroke menu = E (works in: Sculpt mode, Vertex Paint mode, Weight Paint mode, Texture Paint Mode)
  • Symmetry menu = Alt-S (works in: Sculpt mode, Texture Paint Mode)
  • Texture menu = R (works in: Sculpt mode, Vertex Paint mode, Texture Paint Mode)
  • View menu = Q

Custom Menu Tutorial

The Custom Menu is a menu that you can customize with Operators, Separators, Labels, and other menus as you see fit. This is a alpha release and as such is not the easiest to use or the most feature complete, but should still be useful to people. Also if it is to reach it's true potential I will probably need to work closely with the blender UI team. Now onto the tutorial.


To add an Operator open the menu and go down to Add Custom Item, select Operator. A window will come up, type the path to the operator(you can find it by turning on python tooltips and then hovering your mouse over a button or menu entry in the ui) in the Path field, e.g. bpy.ops.mesh.vertices_smooth(). Type something into the Name field if you want the item to have a custom name. If you want the item to have an Icon simply select it from the Icon list. The last field on the window controls where the item is placed in the menu; the item will be placed directly under the item you specify from the list. Finally press the OK button to add the item. The rest of the items are added in a similar fashion, however as far as I know there is no easy way to find the path for menus if you want to add them(tooltips only show up for them in some cases). If you want to remove an item simply go to Add Custom Item, select Remove Item, and then select the item you wish removed and press OK.

Instructions

  • Download the script then unpack and copy the folder advanced_ui_menus into your addons folder.
  • Open Blender and go to the addons tab in User Preferences.
  • Enable the script.