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Modifiers and Deformation

Introduction
Modifiers Stack
Deforming (meshes, curves, surfaces, texts, lattices)
Armature
Cast
Curve
Hooks
Lattice
MeshDeform
Shrinkwrap
SimpleDeform
Wave
Constructive (meshes only)
Objects
Array
ParticleInstance
Animation
Build
Mesh
Bevel
Booleans
Decimate
Displace
EdgeSplit
Explode
Mask
Mirror
Smooth
Subsurf
Textures
UVProject



Introduction to Shading



World and Ambient Effects

Introduction
World Background
Mist
Stars



Armatures and Character Animation

Introduction
Armatures
Armature Objects
Editing Armatures
Posing Armatures
Inverse Kinematics
Mesh Skin Weighting
Mesh Skin Weighting
Animation Editors
The Action Editor
Non Linear Animation