- API Introduction by Campbell (with examples)
- API Overview by Campbell (background information about how the API fits in)
- Dynamic creation of operators
- API Reference for latest official release
- API Reference for master (development version)
- Blender Python API changes if you need to update your addon
How to develop addons
- To start developing an addon, read the coding guidelines.
- If you need to have a look at some code snippets, please have a look at the Scripts Cookbook.
- Another Code Snippets book that is very easy to follow and will teach all you the basics of addon development.
How to Learn Python
- Python Book of Magic is a book made for Blender users with no previous experience with coding / programming.
- For those with previous experience with programming, or those that want to learn more than the previous book offers, here is the Official Python Tutorial.
How to distribute addons in Blender
Once your addon is ready, if you want to get your addon distributed with Blender, please follow the addons submission guidelines.
There, we explain the workflow to get a review, and to have access to the official addons repository.
- A chm file made by JesterKing with a tree like structure containing documentation for all blender internals including navigation tool to browse documentation and source code.
- Open source chm viewer for viewing the above chm file
- Quickly browse blender source online
Scripts Folder structure
These are the folders currently inside
|addons||Contains Add-Ons scripts that aren't enabled by default. These have to be enabled in the Preferences panel.|
|modules||Python script modules.|
|presets||Python Presets for Blender, cloth, render, sss & sunsky so far!|
|startup|| Scripts registered at Blender startup.
|templates||Script templates found in the text editor.|