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Code Quest Development Weekly Reports

This is a collection of the tasks performed every week as part of the code quest.

The tasks are from the Code Quest Workboard. A task can be a design document, a mockup, multiple commits or a combination of them all.


Week 1 (09/04 - 13/04)

Finished Tasks
  • First week, no tasks yet.

Week 2 (16/04 - 20/04)

Finished Tasks
  • T54699 - Create Tool Icons as Blender Mesh Vectors (William).
  • T54642 - Asset Project - UI - Asset Browser (William).
  • T46059 - Asset Project: Workflow & UI (William).
  • T54660 - Toolbar Design (William).
  • T54630 - Remove Blender Game Engine (from 2.8) (Dalai).
  • T54636 - Remove Blender Internal (from 2.8) (Brecht).
  • T54632 - Viewport 3D: Outline Refactor (Clément).
  • T54667 - Make sure dependency graph does not have known regressions (Sergey).
  • T54624 - Workbench: Remove Workspace render engine (Brecht).
  • T54635 - Workbench: Documentation of the workbench engine and overlays on the wiki (Jeroen/et al).
  • T54612 - Workbench: Ability for RenderEngine to provide its own set of Draw modes (Jeroen).
  • T54613 - Workbench: Ability to configure overlays per 3d view.
  • T54721 - Grease Pencil Merge Planning (Joshua/et al).
  • T54706 - Property Override Design (William).
  • T54657 - Workspaces: Merge topbar branch (Julian)
  • T54709 - Mesh Icon Support (Campbell).
  • T54739 - Python API for Icons (Campbell).
  • T54722 - Migrate Timeline Editor to being a Dopesheet Editor mode (Joshua).
  • T54640 - Eevee: Enhance Temporal AA (Clément).
  • T53787 - Static Override - Replacing proxy of linked group (Bastien).