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Blender 2.46a TODO (bugfix release)

Blender 2.46 TODO (Its over!)

Here are a list of issues that need to be resolved before 2.46 release. Unlike the bug tracker this should be used for features that are incomplete or made unstable since 2.45 release.

Python

  • Python api needs to adhere to user preferences object adding preferences (editmode/align) - Campbell

.B.blend

  • set the default initial editmode and orientation in the default .B.blend - Campbell

Rendering

  • Raytracing is currently slower then it used to be (because of mallocs within the raytraced rendering code, added since 2.45) - Brecht
  • Image thread locking slows down rendering on mac's - Brecht

Display

  • NDof, can set the view dist value to zero making zooming with the mouse wheel stop working - lukep

UV Mapping

  • Alt Right click can not create seams since uv editing was merged with editmode. - Campbell
  • Preserve image aspect option messes up with pinned UV's - Brecht

Particles

Remove old static particles since they are not used anymore (PAF_* and can then remove DNA_object_types sumohandle pointer) - Campbell

Animation

  • Implement NLA modifier (Oomph) or remove it from the menu. [this was already like this for previous releases, so not really a show-stopper for release] - Algorith
  • IPO smooth which currently gives odd results - Algorith
  • NLA currently has destructive bugs which can destroy keyframes

Particles API

  • Need at least a minimalist particles API for renderer and other exporters to continue working with 2.46 - there is a patch in the tracker but still requires some cleaning and fixes - Pidhash