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[edit] Sculpt Mesh

[edit] About

Name Sculpt Mesh Version 0.06
Add a plane/torus/cylinder or sphere with square tiled UV map and multires License GPL
Menu Group: AddMesh ( see note ) Blender 2.46 - 2.47
Author Domino Marama http://dominodesigns.info
Link(s) http://blenderartists.org/forum/showthread.php?t=130778
Executable: add_mesh_sculpt_mesh.py Modules: import_sculptie.py
Data: External Dependencies: None
Additional information: Press spacebar/mesh to find a new Primitive 'Sculpt Mesh'

[edit] Introduction

Create Add Mesh Sculpt Mesh

  • This Script creates a Sculpt Mesh Primitive.
  • Copy the script to .blender/scripts.
  • Press the Space Bar.
  • Then Add.
  • Then Mesh.
  • Below the Monkey.
  • There is the Sculpt Mesh.
  • Press Sculpt Mesh.
  • To create the New Mesh.
  • This primitive was added in Blender.
  • As A Script, not Hardcoded.


[edit] Instructions

Script Information

  • This script creates a Multires object suitable for use in Second Life®
  • There are several scripts that accompany this script.
  • These scripts are related to the import & export of Second Life® primatives.
  • Also there are scripts related to the UV mapping of the Primitives.
  • These scripts are not limited to use with Second Life® & can be quite useful as stand alone scripts.
  • add_mesh_sculpt_mesh.py
  • export_lsl.py
  • import_sculptie.py
  • mesh_update_sculptie.py
  • render_sculptie.py
  • uvcalc_eac.py


[edit] External Documentation

  • There is good Documentation on the Author's Site Here:

http://dominodesigns.info/second_life/blender_scripts_add_sculpt_mesh.html

[edit] Additional Information


  • In the Wiki writer's opinion always have Python Installed on your computer when using scripts. http://www.python.org/

[edit] Support