Doc talk:Manual/Textures/Types/Procedural
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My main information sources were:
http://www.blender3d.org/documentation/htmlII/x4605.html
http://www.blender3d.org/cms/Procedural_Textures.272.0.html
http://www.blender3d.org/cms/Radial_Blend_Type.677.0.html
And I have taken a lot of text from these pages. --Soylentgreen 21:59, 19 November 2005 (CET)
There is always room to add some nice examples... Most of the textures would need a tutorial to make use of them, especially wood. --Soylentgreen 11:19, 20 November 2005 (CET)
Musgrave is extremly complex. You can do so much with it, it is incredible. --Soylentgreen 21:24, 22 November 2005 (CET)
Today I've decided I need a break from these textures, this needs lots of experimenting. Feel free to add and correct me. --Soylentgreen 21:41, 23 November 2005 (CET)
