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If you want to document Blender 2.5 features please edit pages under Doc:2.5/Manual.
If a "2.5" page doesn't exist please copy the text from 2.4x Manual and edit the new page (i.e. you should paste the wikitext from this 2.4x page to this new 2.5x page and then update the latter with 2.5 features)
[edit] Stars
Mode: All Modes
Panel: Shading/World Context → Mist Stars Physics
Hotkey: F8
[edit] Description
Stars are randomly placed halo-like objects which appear in the background. The Stars settings are on the right-hand side of the Mist Stars Physics Panel (Star buttons).
[edit] Options
- StarDist
- The average distance between stars. Stars are intrinsically a 3D feature, they are placed in space, not on the image!
- MinDist
- The minimum distance from the camera at which stars are placed. This should be greater than the distance from the camera to the furthest object in your scene, unless you want to risk having stars in front of your objects.
- Size
- The actual size of the star halo. It is better to keep it much smaller than the proposed default, to keep the material smaller than pixel-size and have pin-point stars. This is much more realistic.
- Colnoise
- Adds a random hue to the otherwise plain white stars. It is usually a good idea to add a little ColNoise.
[edit] Examples
Star rendering. shows the same misty image from the Mist chapter but with stars added. The Stars settings used for the image are shown in Star settings..










![[]](/skins/blender/open.png)
