Dev:SundayMeetingAgenda/2008-12-28th
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[edit] bmesh - Joeedh 23:44, 27 December 2008 (UTC)
I'd like to try integrating bmesh, using it to replace editmesh but reusing as much code as possible (since a full integration rewrite is just too time-consuming). Seems it'd be best to do this in 2.5, but that leaves the question of how editmode is going to work there. I'll try to make the meeting, but not sure I'll be awake.
The idea is bmesh will replace editmesh, with Mesh being converted to/from it, using fgons to keep track of ngons. This was one of the original integration ideas; there's better ways to do it, but those are all unpractical, given the time needed to implement them. An incremental refactor approach is better, I think. Joeedh 23:44, 27 December 2008 (UTC)
