Dev:Ref/Competitor analysis/Blender features

From BlenderWiki

Jump to: navigation, search

The attached file is a spreadsheet which is being designed so that a comprehensive comparison of modeling, animation, and related tools can be done.



Here are the current overview categories, then each category has an in depth comparison

  • Modeling* - Polygon Modeling, Box Modeling, Nurbs, Metaball, Sculpt Tools, Splines, Patches, Implied surface modeling,
  • Texturing* - Brush support, Alphamap support, Layer/channel support, Presets, Animated Textures, Volumetric Textures, Procedural Textures, Image Projection, Tiling, UV mapping
  • Animation* - Rigging, Motion Capture, Pose Libraries, Animation Libraries, Prebuilt Rigs, Synthetic Motion
  • Lighting and Rendering* - Built in/Native Render, Speed, Accuracy, Feature set, Shader Support, Ease of Use, Licensing, Live Preview/Incremental Update, RIB support, External NonRIB support
  • Simulation* - Crowds, Cloth, Fluids, Fire and Flame, Smoke, Solid Physics, Soft body Physics, Hair and Fur, Ocean and Waves
  • Wizards* - Heads, People, Cars, Animals, Terrain, Plants and Trees, Creatures, Architecture, Hair and Fur*, Cloth*
  • Scripting* - Programming, Macro
  • Game Engine*
  • Interoperability* - Import tools, Export tools, Cross Platform, Embedding
  • Interface* - Gizmo's, Collapsible Pallets, Key bindings Configurable, Mouse bindings Configurable, Help System, Tutorials
  • Price Standalone*
  • Price With common addons*


Note: I think you have missed Wings 3D, http://www.wings3d.com/ -- TomLam - 16 Feb 2005