From BlenderWiki
Projects
2.6x release cycle
Blender 2.64 "BCon" schedule:
- BCon1: 10 May (define targets, get branches reviewed & ready)
- BCon2: 27 May (add branches to svn, targets are defined)
- BCon3: 10 June (testing and fixing period)
- BCon4: 22 July (provide test builds, fixing only)
- BCon5: 29 July (svn frozen, release a few days after)
More about the development process
2.64 targets
- Planar tracking (Clip editor)
- Mask editing (Merged)
- Tile Branch / Node compositor upgrade (Merged)
- Sculpt Masking (Merged)
- Skin Modifier (Merged)
Known todos
Issues for (new) developers to work on are collected in wiki. It's known todo items, features or fixes that already have been approved to be worked on:
Admins and Module Owners
List of people working on Blender
2.5 refactor
Initiated in 2007 and taking off in 2009, the Blender developers worked on upgrading the internal code for handling of events and tools. In practice it meant that the entire UI core was rewritten and cleaned up.
Projects in Branches
This is an incomplete list of projects currently under development, see also the branches in svn.
- Node based particle system
- Nurbana project, advanced Nurbs editing and tools
Game Engine
There is a separate page for Game Engine Projects.
Summer of Code
More info about Google Summer of Code projects and the 2012 edition.
Older Projects
There are separate pages for Finished projects and Inactive Projects.