From BlenderWiki

Jump to: navigation, search
Note: This is an archived version of the Blender Developer Wiki. The current and active wiki is available on wiki.blender.org.


Personal Info

Name: Roman Pogribnyi
irc: Roman_P

About me

I have been working in pre-production and production of music videos in Ukraine with Alan Badoev since 2005. After 2012, I started working for TILT VFX studio, doing modeling and rigid body simulations in 3DS Max, Rayfire & ThinkingParticles, and working on fluid simulations in RealFlow. Currently, I study Master Informatics at Technical University Munich, Computer Graphics being my major. I have also attended a Practical course on Interactive Visual Data Analysis, using C++ and Direct3D. At the moment, I am working on code for the FLIP solver from the uniform grid solver of CG Chair at the TUM.

Google Summer of Code 2014

Mantaflow Framework Integration