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GSoC 2012 BGE Fixup Docs

Primary Goals

These goals will get the majority of my attention.

Converter Improvements

  • Asynchronous LibLoad
  • Asynchronous Actuator
  • Converter Optimizations

Animation Bugs

LibLoad Bugs

Other Bugs

  • Add more bugs to this list

New Categories

The current categories in the BGE tracker are not very helpful. They should be replaced and all bugs should be put into an appropriate category. The current proposed list of new categories is as follows:

  • Animation
  • Audio
  • Conversion (includes modifiers and LibLoad)
  • Logic
  • Physics
  • Python
  • UI/Interface
  • Rendering (includes Dome/Stereo)

Secondary Goals (Time Permitting)

If there is some time (or I just need a little bit of a break from bug fixing) these are some goals I'd like to see progress.

Components

This is mostly getting the existing component code I have polished up and "trunk-worthy".

  • Make UI for finding components easier
  • Fix any Python scoping issues

Custom Shaders

Same as the components, except for with my GSoC 2010 custom shader code.

  • Re-examine code and figure out a list of todos

This has been taken over by Kupoman as part of Phase Two of Harmony.