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This is a page with old and new content to be moved to new links.
k - koilz page.
d - doc page.

Animation TOC - Guide

Introduction
Introduction to Animation - k - move to Doc:2.6/Manual/Animation.
Animation Basics
Actions - k - move to Doc:2.6/Manual/Animation/Basics/Actions.
Drivers - d - move to Doc:2.6/Manual/Animation/Basics/Drivers.
Keying Sets d - move to Doc:2.6/Manual/Animation/Basics/Keying_Sets.
Markers - d - move to Doc:2.6/Manual/Animation/Basics/Markers.
Motion Paths - d - move to Doc:2.6/Manual/Animation/Basics/Motion_Paths.
Shape Keys - d - move to Doc:2.6/Manual/Animation/Basics/Shape_Keys.
Keyframes - obsolete.
Animation Editors
Timeline - d - move to Doc:2.6/Manual/Animation/Editors/Timeline.
Graph Editor - d - move to Doc:2.6/Manual/Animation/Editors/Graph.
F-Curves - d - move to Doc:2.6/Manual/Animation/Editors/Graph/FCurves.
F-Modifiers - d - move to Doc:2.6/Manual/Animation/Editors/Graph/FModifiers.
DopeSheet Editor - d - move to Doc:2.6/Manual/Animation/Editors/DopeSheet.
DopeSheet - v - move to Doc:2.6/Manual/Animation/Editors/DopeSheet/DopeSheet.
Action Editor - d - move to Doc:2.6/Manual/Animation/Editors/DopeSheet/Action.
Shape Key Editor - v - move to Doc:2.6/Manual/Animation/Editors/DopeSheet/ShapeKey.
Grease Pencil - v - move to Doc:2.6/Manual/Animation/Editors/DopeSheet/GreasePencil.
Mask - v - move to Doc:2.6/Manual/Animation/Editors/DopeSheet/Mask.
NLA Editor - d - move to Doc:2.6/Manual/Animation/Editors/NLA.
Animation Workflows
Moving Objects on a Path - d - move to Doc:2.6/Manual/Animation/Workflows/Moving_Objects_on_a_Path.
Using Constraints - d - move to Doc:2.6/Manual/Animation/Workflows/Using_Constraints.
Animating Cameras - d - move to Doc:2.6/Manual/Animation/Workflows/Animating_Cameras.
Animating Lamps - d - move to Doc:2.6/Manual/Animation/Workflows/Animating_Lamps.
Animating Materials - d - move to Doc:2.6/Manual/Animation/Workflows/Animating_Materials.
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Below are old tocs i used to review tocs and pages.

Todo

Add all dead links to this TOC
- v: void
- r: replaced with new page
- u: used previous page
Make sure all content is in the correct position before adding new TOC to animation.

Animation - TOC

Here all the content is in the correct place, but the links are odd.
Introduction
Introduction to Animation - r
Animation Objects
Keyframes - r
Drivers - u
Actions - v
Markers - u
Animation Editors
Animation Editors - u
Timeline - u
Graph Editor- u
- Keyframes - F-Curve Editor - u
- Drivers - v
- F-Curves - u
DopeSheet Editor - u - NOTE, dopesheet links are swapped
- DopeSheet - u
- Action Editor - u
- Shape Key Editor - v
- Grease Pencil - v
- Mask - v
NLA Editor - u
Animation panels
Motion Paths - u
Shape Keys - u
Keying Sets - u
Animation Topics
F-Modifiers - u
Using Constraints - u
Moving Objects on a Path - u
Driven Shape Keys


.

Animation Links

Document - Introduction to Animation - kia
Document - Keyframes - kia
Document - UI - Keyframe Animation - kia
Reference - 3D View - Motion Paths - Doc 2.6
Reference - Graph Editor - Doc 2.6
Reference - Graph Editor - User Doc 2.5
Reference - Timeline - 2.4 style - update
For Graph Editor i think 4 pages wil be best.
Graph Editor - Graph Editor
Graph Editor - Keyframe Editor (aka F-Curve Editor)
Graph Editor - Driver Editor
Graph Editor - F-Curve Information
Keyframe mode is called F-Curve Editor. Driver mode is called Drivers.
Both the F-Curve Editor and Drivers are F-Curve editors.
These should really be renamed 'Keyframe Editor' and 'Driver Editor', or Keyframes and Drivers.
Below im trying to reorganize the TOC.
u - use manual ages
r - replace with new
This is the TOC im using for now.
This cannot be used until all previous manual pages are accounted for. Done.
Document - mostly a tutorial.
Reference - mostly reference with small tutorials.

Animation - TOC

So this is how it goes.
This category is reserved for Keyframes and Drivers.
Editors related to Keyframes and Drivers.
Random animation tools that dont fit into any other category (shape keys, motion paths, markers).
And also Topics to with animation, tutorials and documents.
Introduction
Introduction to Animation - r
Animation Objects - Objects without panel or category
Keyframes - r
Drivers - u
Keyframes and Driver should documents about what they are and what they are used for.
They are both F-Curves which should be documented in the Graph Editor.
Actions - no page yet
Markers - u
Animation Editors - Reference
Animation Editors - u
Timeline - u
Graph Editor- u
Keyframes - u - F-Curve Editor
Drivers - Check Drivers link above - This page should seperated to, Drivers, Drivers Editor, Driver Topics.
F-Curves - u
Dope Sheet
DopeSheet Editor - u
- Action Editor - u
Shape Key Editor
Greese Pencil
Mask
NLA Editor - u
Animation panels - Reference
Motion Paths - u
Shape Keys - u
Keying Sets - u
Animation Topics - Tutorials and Documents
F-Modifiers - u - add to F-Curves later
Using Constraints - u
Moving Objects on a Path - u
Document - UI - Keyframe Animation - remove - added to Keyframes
Driven Shape Keys

Valid Link

This is a collection of working links.
The links are to be used or replaced in the new TOC.
Bullet points have been added to TOC.

Animation - Category

Doc 2.4 Manual Animation Editors
Doc 2.6 Manual Animation Editors
Doc_talk 2.6 Manual Animation Editors
Doc 2.4 Manual Animation - check toc
Doc 2.6 Manual Animation - check toc
2.6 Intro to Anim
2.4 Intro to Anim

Reference

manual toc status
note: some pages have links not listed
lined pages are blank
last checked: 26.11.13
Introduction
Introduction to Animation - check
The Timeline Reference - Timeline - 2.4 style
Markers Markers - 2.4 style
3D Views
KeyFrames
Introduction - This is the page im trying to write
Keyframes in UI Reference - Motion Paths - check
Editing
Keying Sets u - link to reference
Animation Editors
Animation Editors - check
Graph Editor - check
F-Curves - check
- F-Curves Types
- F-Curves Graph Editor Interface
- Editing - check
-- Keyframes
Drivers - check
- Editing
DopeSheet Editor - check
- DopeSheet Concepts
- Selecting
- Editing
- DopeSheet
- Action Editor - check
- ShapeKey Editor
- GreasePencil Editor
NLA Editor - check
- Editing NLA Strips
F-Modifiers - check
Animation Techniques
Introduction
Animating Objects
- Using Constraints - check
- Moving Objects on a Path - check
Animating Shapes
Shape Keys - check
- Editing Shape Keys
- Animating Shape Keys
- Shape Keys Examples
Indirect Shape Animation
Animating Armatures
- Motion Capture
Because of the weird structure of the links.
These are only todo with keyframes, drivers, and graph editor from old TOC.

some links

old order

Doc:2.6/Manual/Animation/Editors/Graph - u - Graph
Doc:2.6/Manual/Animation/Editors/Graph/FCurves - u - Graph/F-Curves
Doc:2.6/Manual/Animation/Editors/Graph/FCurves/Types - dead
Doc:2.6/Manual/Animation/Editors/Graph/FCurves/Window - dead
Doc:2.6/Manual/Animation/Editors/Graph/FCurves/Editing - dead
Doc:2.6/Manual/Animation/Editors/Graph/FCurves/Editing/Keyframes - dead
Doc:2.6/Manual/Animation/Editors/Graph/Drivers u - Graph/Drivers
Doc:2.6/Manual/Animation/Editors/Graph/Drivers/Editing - dead

new order

Doc:2.6/Manual/Animation/Objects/Keyframes
Doc:2.6/Manual/Animation/Objects/Drivers
Doc:2.6/Manual/Animation/Editors/Graph - u
Doc:2.6/Manual/Animation/Editors/Graph/FCurves - u
Doc:2.6/Manual/Animation/Editors/Graph/Drivers - new
Doc:2.6/Manual/Animation/Editors/Graph/Keyframes - new