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Animation Page

Anim TOC Changes

Animation - Before
This was the toc with content, what it was like before i changed the toc.
I havnt added all the history links, though this does represent what it was like.
Animation - Current
This is the current Animation toc.
Animation - Proposal
This is what i want to change it to.

Changes and Reasons

The main thing i want todo is restore Animation Techniques.
When i changed the TOC, i removed the void pages from Animation Techniques.
I think this was a mistake, this leaves it kind of empty for others to add content to.
There is some info in, Before > Animation Editors > F-Curves > - Editing. 1.
This should be added to, Proposal > Animation Editors > Graph Editor > - Editing. 2.
The last thing i want todo, is move Shape Keys from Basics back to Techniques.
This fits the category better. 3.
There were some changes that i made when making the current toc, which should stay.
I rewrote the Introduction to Animation page.
I added an Actions page, to describe actions.
I removed some pages on keyframes, I thought there were too many, they containted the same content, or no content.
I reordered the Editors to represent the editors in blender, and moved Drivers to basics with Actions.
I moved, '3D Views' and 'Keyframes in the UI' to 'Motion Paths'. Most the content was about motion paths. '3D Views' pointed to 'Keyframes in the UI'. Not sure which is better, Mabey have 'Keyframes in the UI'.
Implement 16.12.13 if no moderation.
Implement 16.12.13.
I wont add '- v's to toc yet, this mabey odd to maintain.
Void pages are void without void review.

Animation - Before

Introduction
Introduction to Animation
The Timeline
Markers
3D Views
KeyFrames
Introduction
Keyframes in UI
Editing
Keying Sets
Animation Editors
Animation Editors
Graph Editor
F-Curves
- F-Curves Types
- F-Curves Graph Editor Interface
- Editing - 1.
-- Keyframes
Drivers
- Editing
DopeSheet Editor
- DopeSheet Concepts
- Selecting
- Editing
- DopeSheet
- Action Editor
- ShapeKey Editor
- GreasePencil Editor
NLA Editor
- Editing NLA Strips
F-Modifiers
Animation Techniques
Introduction
Animating Objects
- Using Constraints
- Moving Objects on a Path
Animating Shapes
Shape Keys
- Editing Shape Keys
- Animating Shape Keys
- Shape Keys Examples
Indirect Shape Animation
Animating Armatures
- Motion Capture

Animation - Current

Introduction
Introduction to Animation
Animation Basics
Actions
Drivers
Keying Sets
Markers
Motion Paths
Shape Keys
Animation Editors
Timeline
Graph Editor
- F-Curves
- F-Modifiers
Dope Sheet Editor
- Dope Sheet
- Action Editor
- Shape Key Editor
- Grease Pencil
- Mask
NLA Editor
Animation Workflows
Moving Objects on a Path
Using Constraints
Animating Cameras
Animating Lamps
Animating Materials

Animation - Proposal

Introduction
Introduction to Animation
Animation Basics
Actions
Drivers
Keying Sets
Markers
Motion Paths
Animation Editors
Timeline
Graph Editor
- F-Curves
- F-Modifiers
- Editing - 2.
Dope Sheet Editor
- Dope Sheet
- Action Editor
- Shape Key Editor
- Grease Pencil
- Mask
NLA Editor
Animation Techniques
Introduction
Animating Objects
- Using Constraints
- Moving Objects on a Path
Animating Shapes
Shape Keys - 3.
- Editing Shape Keys
- Animating Shape Keys
- Shape Keys Examples
Indirect Shape Animation
Animating Armatures
- Motion Capture

Links

The new links will be like so.
Animation/Basics
Animation/Editors
Animation/Techs

Process

Todo
Check process.
Remove Redirects.
Move Content.
Add Redirect.
Change Redirect.
Write Animation TOC.
Check links and pages.
Add ' - v' to void pages.

Remove Redirects

Doc:2.6/Manual/Animation/Techs?redirect=no
Doc:2.6/Manual/Animation/Techs/Object?redirect=no
Doc:2.6/Manual/Animation/Techs/Object/Constraint?redirect=no
Doc:2.6/Manual/Animation/Techs/Object/Path?redirect=no
Doc:2.6/Manual/Animation/Techs/Shape?redirect=no
Doc:2.6/Manual/Animation/Techs/Shape/Shape_Keys?redirect=no
Doc:2.6/Manual/Animation/Techs/Shape/Shape_Keys/Editing?redirect=no
Doc:2.6/Manual/Animation/Techs/Shape/Shape_Keys/Animating?redirect=no
Doc:2.6/Manual/Animation/Techs/Shape/Shape_Keys/Examples?redirect=no
Doc:2.6/Manual/Animation/Techs/Shape/Indirect_Animation?redirect=no
Doc:2.6/Manual/Animation/Techs/Armatures?redirect=no
Doc:2.6/Manual/Animation/Techs/Armatures/Mocap?redirect=no
Doc:2.6/Manual/Animation/Techs/Camera?redirect=no
Doc:2.6/Manual/Animation/Techs/Lamp?redirect=no
Doc:2.6/Manual/Animation/Techs/Material?redirect=no

Move Content

- Editing - move to Doc:2.6/Manual/Animation/Editors/Graph/Editing
Shape Keys - move to Doc:2.6/Manual/Animation/Techs/Shape/Shape_Keys
Constraints - move to Doc:2.6/Manual/Animation/Techs/Object/Constraint
Objects on a Path - move to Doc:2.6/Manual/Animation/Techs/Object/Path
Animating Cameras - move to Doc:2.6/Manual/Animation/Techs/Camera
Animating Lamps - move to Doc:2.6/Manual/Animation/Techs/Lamp
Animating Materials - move to Doc:2.6/Manual/Animation/Techs/Material

Add Redirect

#REDIRECT Doc:2.6/Manual/Animation
Doc:2.6/Manual/Animation/Basics/Shape_Keys
Doc:2.6/Manual/Animation/Workflows/Moving_Objects_on_a_Path
Doc:2.6/Manual/Animation/Workflows/Using_Constraints
Doc:2.6/Manual/Animation/Workflows/Animating_Cameras
Doc:2.6/Manual/Animation/Workflows/Animating_Lamps
Doc:2.6/Manual/Animation/Workflows/Animating_Materials

Change Redirect

Doc:2.6/Manual/Animation/Editors/Graph/FCurves/Editing?redirect=no

Write Animation TOC

-->{{chapter|Animation
|{{section|Introduction
    |[[Doc:2.6/Manual/Animation|Introduction to Animation]]
    }}
|{{section|Animation Basics
    |[[Doc:2.6/Manual/Animation/Basics/Actions|Actions]]
    |[[Doc:2.6/Manual/Animation/Basics/Drivers|Drivers]]
    |[[Doc:2.6/Manual/Animation/Basics/Keying_Sets|Keying Sets]]
    |[[Doc:2.6/Manual/Animation/Basics/Markers|Markers]]
    |[[Doc:2.6/Manual/Animation/Basics/Motion_Paths|Motion Paths]]
    }}
|{{section|Animation Editors
    |[[Doc:2.6/Manual/Animation/Editors/Timeline|Timeline]]
    |[[Doc:2.6/Manual/Animation/Editors/Graph|Graph Editor]]
    |[[Doc:2.6/Manual/Animation/Editors/Graph/FCurves|- F-Curves]]
    |[[Doc:2.6/Manual/Animation/Editors/Graph/FModifiers|- F-Modifiers]]
    |[[Doc:2.6/Manual/Animation/Editors/Graph/Editing|- Editing]]
    |[[Doc:2.6/Manual/Animation/Editors/DopeSheet|Dope Sheet Editor]]
    |[[Doc:2.6/Manual/Animation/Editors/DopeSheet/DopeSheet|- Dope Sheet]]
    |[[Doc:2.6/Manual/Animation/Editors/DopeSheet/Action|- Action Editor]]
    |[[Doc:2.6/Manual/Animation/Editors/DopeSheet/ShapeKey|- Shape Key Editor]]
    |[[Doc:2.6/Manual/Animation/Editors/DopeSheet/GreasePencil|- Grease Pencil]]
    |[[Doc:2.6/Manual/Animation/Editors/DopeSheet/Mask|- Mask]]
    |[[Doc:2.6/Manual/Animation/Editors/NLA|NLA Editor]]
    }}
|{{section|Animation Techniques
    |[[Doc:2.6/Manual/Animation/Techs|Introduction]]
    |[[Doc:2.6/Manual/Animation/Techs/Object|Animating Objects]]
    |[[Doc:2.6/Manual/Animation/Techs/Object/Constraint|- Using Constraints]]
    |[[Doc:2.6/Manual/Animation/Techs/Object/Path|- Moving Objects on a Path]]
    |[[Doc:2.6/Manual/Animation/Techs/Shape|Animating Shapes]]
    |[[Doc:2.6/Manual/Animation/Techs/Shape/Shape_Keys|- Shape Keys]]
    |[[Doc:2.6/Manual/Animation/Techs/Shape/Shape_Keys/Editing|-- Editing Shape Keys]]
    |[[Doc:2.6/Manual/Animation/Techs/Shape/Shape_Keys/Animating|-- Animating Shape Keys]]
    |[[Doc:2.6/Manual/Animation/Techs/Shape/Shape_Keys/Examples|-- Shape Key Examples]]
    |[[Doc:2.6/Manual/Animation/Techs/Shape/Indirect_Animation|- Indirect Shape Animation]]
    |[[Doc:2.6/Manual/Animation/Techs/Armatures|Animating Armatures]]
    |[[Doc:2.6/Manual/Animation/Techs/Armatures/Mocap|- Motion Capture]]
    |[[Doc:2.6/Manual/Animation/Techs/Lamp|Animating Lamps]]
    |[[Doc:2.6/Manual/Animation/Techs/Camera|Animating Cameras]]
    |[[Doc:2.6/Manual/Animation/Techs/Material|Animating Materials]]
    }}
}}<!--