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This is a filler until I can think of something more interesting:

I'm the unoffical Linux x86_64 Platform Manager for Blender which mainly means I maintain the chroot environment we use for making the Linux Blender x86_64 binaries compatible with a wide range of systems. Someday I'll put up a separate webpage describing how to make a chroot environment, but I assume most people aren't really interested in doing that themselves.

In real life, I'm a professor of computer engineering at the University of the Pacific in Stockton, California (which, incidentally, is now about 90 miles from the Pacific Ocean, but that's another story). Among other things, I teach an elective course in computer graphics and use Blender for special projects, including an end-of-the-year video for our university's women's soccer team.